papermario/include/mapfs/iwa_bt01_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

29 lines
679 B
C

#define MODEL_Root 0x1B
#define MODEL_dai 0x1A
#define MODEL_waku1 0x19
#define MODEL_o331 0x18
#define MODEL_iwa1 0x17
#define MODEL_yuka 0x16
#define MODEL_b 0x15
#define MODEL_o375 0x14
#define MODEL_o374 0x13
#define MODEL_b_oiwa2 0x12
#define MODEL_b_oiwa1 0x11
#define MODEL_b_futi2 0x10
#define MODEL_b_futi1 0xF
#define MODEL_b_kabe2 0xE
#define MODEL_a 0xD
#define MODEL_kabe3 0xC
#define MODEL_kabe1 0xB
#define MODEL_yuka3 0xA
#define MODEL_a_futi2 0x9
#define MODEL_a_futi1 0x8
#define MODEL_a_kabe2 0x7
#define MODEL_g49 0x6
#define MODEL_iwa3 0x5
#define MODEL_iwa2 0x4
#define MODEL_waku2 0x3
#define MODEL_oiwa1 0x2
#define MODEL_yuka2 0x1
#define MODEL_waku 0x0