papermario/include/mapfs/mim_bt01_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

35 lines
776 B
C

#define MODEL_Root 0x21
#define MODEL_dai 0x20
#define MODEL_waku1 0x1F
#define MODEL_y 0x1E
#define MODEL_y3 0x1D
#define MODEL_y2 0x1C
#define MODEL_y1 0x1B
#define MODEL_z 0x1A
#define MODEL_z1 0x19
#define MODEL_n 0x18
#define MODEL_n2 0x17
#define MODEL_n1 0x16
#define MODEL_m 0x15
#define MODEL_m1 0x14
#define MODEL_iwa 0x13
#define MODEL_o225 0x12
#define MODEL_o217 0x11
#define MODEL_yuka 0x10
#define MODEL_kusa 0xF
#define MODEL_g55 0xE
#define MODEL_waku2 0xD
#define MODEL_kusa4_2 0xC
#define MODEL_kusa4 0xB
#define MODEL_iwa1 0xA
#define MODEL_ki1 0x9
#define MODEL_gake 0x8
#define MODEL_ki3 0x7
#define MODEL_ki2 0x6
#define MODEL_iwa2 0x5
#define MODEL_kusa3 0x4
#define MODEL_kusa2 0x3
#define MODEL_ki4 0x2
#define MODEL_yuka2 0x1
#define MODEL_waku 0x0