papermario/include/mapfs/kkj_22_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

51 lines
1.3 KiB
C

#define COLLIDER_Root 0x31
#define COLLIDER_g1 0x30
#define COLLIDER_g7 0x2F
#define COLLIDER_o34 0x2E
#define COLLIDER_o33 0x2D
#define COLLIDER_o30 0x2C
#define COLLIDER_g5 0x2B
#define COLLIDER_o115 0x2A
#define COLLIDER_o114 0x29
#define COLLIDER_o113 0x28
#define COLLIDER_o112 0x27
#define COLLIDER_o36 0x26
#define COLLIDER_o37 0x25
#define COLLIDER_o39 0x24
#define COLLIDER_o38 0x23
#define COLLIDER_g4 0x22
#define COLLIDER_o85 0x21
#define COLLIDER_o84 0x20
#define COLLIDER_o81 0x1F
#define COLLIDER_o5 0x1E
#define COLLIDER_g3 0x1D
#define COLLIDER_o3 0x1C
#define COLLIDER_o66 0x1B
#define COLLIDER_o69 0x1A
#define COLLIDER_o74 0x19
#define COLLIDER_o75 0x18
#define COLLIDER_o78 0x17
#define COLLIDER_g2 0x16
#define COLLIDER_o117 0x15
#define COLLIDER_o8 0x14
#define COLLIDER_o6 0x13
#define COLLIDER_g9 0x12
#define COLLIDER_o12 0x11
#define COLLIDER_o10 0x10
#define COLLIDER_o65 0xF
#define COLLIDER_o118 0xE
#define COLLIDER_g10 0xD
#define COLLIDER_o116 0xC
#define COLLIDER_o50 0xB
#define COLLIDER_g31 0xA
#define COLLIDER_g43 0x9
#define COLLIDER_o111 0x8
#define COLLIDER_ttnw 0x7
#define COLLIDER_deilitnw 0x6
#define COLLIDER_deilinw 0x5
#define COLLIDER_g42 0x4
#define COLLIDER_o108 0x3
#define COLLIDER_ttw 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0