papermario/ver/us/asm/nonmatchings/ED8E20/func_80240000_ED8E20.s
Ethan Roseman 1c0d26e6c6
Tidying and Shops (#282)
* render_curtains

* cleanup

* more cleanup

* cleanup

* update symbol addrs

* asm update

* shop progress

* more cleanup

* update symbol_addrs

* asm cleanup

* .

* new data splits

* rename stuff

* .

* .

* PR stuff
2021-04-27 02:47:38 +09:00

13 lines
591 B
ArmAsm

.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80240000_ED8E20
/* ED8E20 80240000 3C028010 */ lui $v0, %hi(dead_gPlayerStatusPtr)
/* ED8E24 80240004 8C42FC90 */ lw $v0, %lo(dead_gPlayerStatusPtr)($v0)
/* ED8E28 80240008 8C430004 */ lw $v1, 4($v0)
/* ED8E2C 8024000C 3C040010 */ lui $a0, 0x10
/* ED8E30 80240010 00641825 */ or $v1, $v1, $a0
/* ED8E34 80240014 AC430004 */ sw $v1, 4($v0)
/* ED8E38 80240018 03E00008 */ jr $ra
/* ED8E3C 8024001C 24020002 */ addiu $v0, $zero, 2