papermario/ver/us/asm/nonmatchings/entity
JoshDuMan 04bf35bf39
Match entity_Chest_close (#431)
* Match entity_chest_close

* Delete entity_Chest_close.s

* Formatting, fix tabs

* Remove comment
2021-09-25 21:48:11 +09:00
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Block Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
BlueWarpPipe Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
Chest Match entity_Chest_close (#431) 2021-09-25 21:48:11 +09:00
default More entity decomp (#402) 2021-08-29 23:09:41 +09:00
HeartBlock Chest & Heart Block entities (#393) 2021-08-25 22:29:43 +01:00
ItemBlock Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
jan_iwa More entity decomp (#402) 2021-08-29 23:09:41 +09:00
SaveBlock Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
sbk_omo More entity decomp (#402) 2021-08-29 23:09:41 +09:00
SimpleSpring Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
SuperBlock Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
Switch Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
WoodenCrate Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
appendGfx_entity_model.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
draw_entity_model_A.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_entity_model_B.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_entity_model_C.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_entity_model_D.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_entity_model_E.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00