mirror of
https://github.com/pmret/papermario.git
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262428c68a
* Remove splat from repo * refactor scraps * requirements update
717 lines
23 KiB
Python
717 lines
23 KiB
Python
from pathlib import Path
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from dataclasses import astuple, dataclass
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import os
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import yaml
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import struct
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from typing import List
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# splat imports; will fail if script run directly
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try:
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from splat.segtypes.n64.segment import N64Segment
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from splat.segtypes.linker_entry import LinkerEntry
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from splat.util import options
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splat_loaded = True
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except ImportError:
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splat_loaded = False
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def decode_null_terminated_ascii(data):
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length = 0
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for byte in data:
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if byte == 0:
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break
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length += 1
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return data[:length].decode("ascii")
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def align(misaligned: int):
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return (misaligned + 0xF) & (~0xF)
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class SBN:
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files: List["SBNFile"]
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unknown_data: bytes
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init: "INIT"
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def __init__(self):
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self.files = []
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self.init = INIT()
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def decode(self, data: bytes):
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# Decode header
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header = SBNHeader(*struct.unpack_from(SBNHeader.fstring, data))
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data = data[: header.size]
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self.unknown_data = data[0x7A0:0x7C0]
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# Decode file entries
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entry_addr = header.tableOffset
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seen_entry_offsets = set()
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for i in range(header.numEntries):
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entry = SBNFileEntry(*struct.unpack_from(SBNFileEntry.fstring, data, entry_addr))
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entry_addr += SBNFileEntry.length
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# Check for duplicate entry offsets
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if entry.offset in seen_entry_offsets:
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raise Exception("Duplicate SBN file entry: {:08}", entry.offset)
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seen_entry_offsets.add(entry.offset)
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# Decode file at entry
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sbn_file = SBNFile()
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sbn_file.decode(data[entry.offset :], i)
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sbn_file.fakesize = entry.size
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self.files.append(sbn_file)
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# Decode INIT
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self.init.decode(data[header.INIToffset :])
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return len(data)
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def encode(self) -> bytes:
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num_bytes = 0
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num_bytes += 0x40 # header
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entries_offset = num_bytes
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num_bytes += 8 * len(self.files) # file entry table.
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num_bytes = align(num_bytes)
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unknown_data_offset = num_bytes
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num_bytes += 0x20 # unknown data
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files_offset = num_bytes
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for file in self.files:
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num_bytes += file.size # file data itself
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num_bytes = align(num_bytes)
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init_header_offset = num_bytes
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num_bytes += 0x20 # init table header
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bank_entry_offset = num_bytes
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num_bytes += 4 * len(self.init.bk_entries) # bank entries
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num_bytes += 4 # bank sentinel
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bank_entry_end = num_bytes
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num_bytes = align(num_bytes)
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song_entry_offset = num_bytes
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num_bytes += 8 * len(self.init.song_entries) # song entries
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num_bytes += 8 # song sentinel
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song_entry_end = num_bytes
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num_bytes = align(num_bytes)
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mseq_offset = num_bytes
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num_bytes += 2 * len(self.init.mseq_entries) # mseq entries
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num_bytes += 2 # mseq sentinel
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mseq_end = num_bytes
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init_file_end = num_bytes
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num_bytes = align(num_bytes)
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data = bytearray(num_bytes)
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# header
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header = SBNHeader(
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size=num_bytes,
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tableOffset=entries_offset,
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numEntries=len(self.files),
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INIToffset=init_header_offset,
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)
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struct.pack_into(SBNHeader.fstring, data, 0, *header)
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# unknown data
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for offset, byte in enumerate(self.unknown_data):
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data[unknown_data_offset + offset] = byte
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# files
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current_file_offset = files_offset
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for index, file in enumerate(self.files):
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extension = os.path.splitext(file.file_name())[1]
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FORMATS = {
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".bgm": 0x10,
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".sef": 0x20,
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".bk": 0x30,
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".prg": 0x40,
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".mseq": 0x40,
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".per": 0x40,
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}
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if extension in FORMATS:
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format = FORMATS[extension]
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else:
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raise ValueError("Unsupported file extension")
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entry = SBNFileEntry(offset=current_file_offset, fmt=format, size=file.fakesize)
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struct.pack_into(
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SBNFileEntry.fstring,
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data,
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entries_offset + index * SBNFileEntry.length,
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*entry,
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)
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for offset, byte in enumerate(file.data):
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data[current_file_offset + offset] = byte
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current_file_offset += file.size
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current_file_offset = align(current_file_offset)
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initHeader = INITHeader(
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size=init_file_end - init_header_offset,
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tblOffset=song_entry_offset - init_header_offset,
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tblSize=song_entry_end - song_entry_offset,
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entriesOffset=bank_entry_offset - init_header_offset,
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entriesSize=bank_entry_end - bank_entry_offset,
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shortsOffset=mseq_offset - init_header_offset,
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shortsSize=mseq_end - mseq_offset,
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)
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struct.pack_into(INITHeader.fstring, data, init_header_offset, *initHeader)
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current_bank_offset = bank_entry_offset
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for bank in self.init.bk_entries:
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struct.pack_into(BufferEntry.fstring, data, current_bank_offset, *bank)
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current_bank_offset += BufferEntry.length
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sentinel = BufferEntry(0xFFFF, 0x00, 0x00)
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struct.pack_into(BufferEntry.fstring, data, current_bank_offset, *sentinel)
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current_song_offset = song_entry_offset
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for song in self.init.song_entries:
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struct.pack_into(InitSongEntry.fstring, data, current_song_offset, *song)
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current_song_offset += InitSongEntry.length
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sentinel2 = InitSongEntry(0xFFFF, 0x00, 0x00, 0x00)
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struct.pack_into(InitSongEntry.fstring, data, current_song_offset, *sentinel2)
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current_mseq_offset = mseq_offset
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for mseq in self.init.mseq_entries:
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struct.pack_into(">H", data, current_mseq_offset, mseq)
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current_mseq_offset += 2
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struct.pack_into(">H", data, current_mseq_offset, 0xFFFF)
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return bytes(data)
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# Write the files in the SBN to a directory.
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def write(self, path: Path):
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if not path.exists():
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path.mkdir()
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with open(path / "unknown.bin", "wb") as f:
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f.write(self.unknown_data)
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for sbn_file in self.files:
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try:
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filename = sbn_file.file_name()
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sbn_file.write(path / filename)
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except Exception as e:
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raise Exception(f"Failed to write {sbn_file}: {e}")
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with open(path / "sbn.yaml", "w") as f:
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# Filename->ID map
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f.write("# Mapping of filenames to entry IDs. Use 'id: auto' to automatically assign a unique ID.\n")
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f.write(
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"""
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# 'fakesize is an interesting case. In the final ROM, the size of a file is stored in the file header and the entry table.
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# For bank files, however, the entry table has seemingly random data stored for file size. This data appears to be unused.
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# It would take a lot of time for no clear benefit to figure out how this data is generated, so instead it's extracted.
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# Modders: the fakesize field needs to be set for any file larger than 65536 bytes, however what it's set to doesn't seem to matter\n"""
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)
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f.write("files:\n")
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for id, sbn_file in enumerate(self.files):
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filename = sbn_file.file_name()
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f.write(f" - id: 0x{id:02X}\n")
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f.write(f" file: {filename}\n")
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if sbn_file.fakesize != sbn_file.size:
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f.write(f" fakesize: {sbn_file.fakesize}\n")
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f.write("\n")
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# INIT songs
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f.write("# Songs. Use 'id: auto' to automatically assign a unique ID.\n")
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f.write("# Symbols are used to generate the SongIDs C enum.\n")
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f.write("songs:\n")
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for id, entry in enumerate(self.init.song_entries):
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bgm_file_name = self.files[entry.bgmFileIndex].file_name()
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bk_file_names = []
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for index in (
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entry.bkFile0Index,
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entry.bkFile1Index,
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entry.bkFile2Index,
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):
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if index == 0:
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bk_file_names.append("null")
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else:
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bk_file_names.append(self.files[index].file_name())
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f.write(f" - id: 0x{id:02x}\n")
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f.write(f" symbol: {get_song_symbol_name(id)}\n")
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f.write(f" file: {bgm_file_name}\n")
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f.write(f" bk_files: [{', '.join(bk_file_names)}]\n")
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f.write("\n")
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# INIT mseqs
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f.write("# AuGlobals::mseqFileList. Not sure why there's non-MSEQ files here!\n")
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f.write("mseqs:\n")
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for id, entry in enumerate(self.init.mseq_entries):
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f.write(f" - id: 0x{id:02x}\n")
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f.write(f" file: {self.files[entry].file_name()}\n")
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# INIT banks
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f.write("# BK file list.\n")
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f.write("banks:\n")
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for id, entry in enumerate(self.init.bk_entries):
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f.write(f" - id: 0x{id:02x}\n")
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if entry.fileIndex != -1:
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f.write(f" file: {self.files[entry.fileIndex].file_name()}\n")
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f.write(f" bank_index: 0x{entry.bankIndex:02X}\n")
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f.write(f" bank_group: 0x{entry.bankGroup:02X}\n")
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f.write("\n")
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def lookup_file_id(self, filename: str) -> int:
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for id, sbn_file in enumerate(self.files):
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if sbn_file.file_name() == filename:
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return id
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raise Exception(f"File not found: {filename} - is it in the file_id_map?")
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def __str__(self) -> str:
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s = "SBN(\n"
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s += " files=[\n"
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for sbn_file in self.files:
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s += f" {sbn_file},\n"
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s += " ],\n"
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s += f" init={self.init}\n"
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s += ")"
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return s
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def __hash__(self) -> int:
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h = 0
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for sbn_file in self.files:
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h ^= hash(sbn_file)
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h ^= hash(self.init)
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return h
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@dataclass
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class SBNHeader:
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signature: bytes = b"SBN "
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size: int = 0
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unk_08: int = 0
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unk_0C: int = 0
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tableOffset: int = 0
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numEntries: int = 0
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unk_18: int = 0x07C0 # TODO figure out what these are, don't hardcode
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unk_1C: int = 0x07A0 # TODO figure out what these are, don't hardcode
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unk_20: int = 0
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INIToffset: int = 0
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unk_28: int = 0
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unk_2C: int = 0
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unk_30: int = 0
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unk_34: int = 0
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unk_38: int = 0
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unk_3C: int = 0
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fstring = ">4siii iiii iiii iiii"
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length = 0x40
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def __iter__(self):
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return iter(astuple(self))
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def __post_init__(self):
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assert self.signature == b"SBN "
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@dataclass
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class SBNFileEntry:
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offset: int
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fmt: int
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unk__05: int = 0
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size: int = 0
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fstring = ">iBBh"
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length = 0x08
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def __iter__(self):
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return iter(astuple(self))
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# Could extend SBNFile as BGM etc in future if we want higher-level formats
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class SBNFile:
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signature: bytes
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size: int
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name: bytes
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data: bytes
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host_system_name: str
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# the "size" field of the SBN File entry usually, but not always, matches the actual file size.
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# since this field is unused (I think), it doesn't actually matter other than for reproducing the original cart
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# I couldn't figure out the pattern behind these fake sizes (if there even is one), so I'm just hardcoding them.
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fakesize: int
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# The file ID of the SBN file - needed to guarantee unique filenames. the filename in the header can't be used because it's not unique
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ident: int
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def decode(self, data: bytes, ident: int) -> int:
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self.signature, self.size, self.name = struct.unpack_from(">4si4s", data)
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self.data = data[: self.size]
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self.ident = ident
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self.fakesize = self.size
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return self.size
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def write(self, path: Path):
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with open(path, "wb") as f:
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f.write(self.data)
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def read(self, path: Path):
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with open(path, "rb") as f:
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data = f.read()
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filename = os.path.basename(path)
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ident = int(filename.split("_")[0], 16)
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size = self.decode(data, ident)
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assert size == len(data), "File size mismatch"
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def file_name(self) -> str:
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prefix = f"{self.ident:02X}_"
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stem = decode_null_terminated_ascii(self.name).rstrip(" ")
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extension = decode_null_terminated_ascii(self.signature).rstrip(" ").lower()
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return prefix + stem + "." + extension
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def __str__(self):
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return "SBNFile(" + self.file_name() + ")"
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def __hash__(self):
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return hash((self.signature, self.size, self.name, self.data))
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class INIT:
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song_entries: List["InitSongEntry"]
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mseq_entries: List[int]
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bk_entries: List["BufferEntry"]
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def __init__(self):
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self.song_entries = []
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self.mseq_entries = []
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self.bk_entries = []
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def decode(self, data: bytes) -> int:
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# see au_load_INIT
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header = INITHeader(*struct.unpack_from(INITHeader.fstring, data))
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data = data[: header.size]
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# Decode song list
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song_addr = header.tblOffset
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song_number = 0
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while True:
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song = InitSongEntry(*struct.unpack_from(InitSongEntry.fstring, data, song_addr))
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if song.bgmFileIndex == 0xFFFF:
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break
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song_addr_old = song_addr
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song_addr += song.length
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self.song_entries.append(song)
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song_number += 1
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# Decode MSEQ list
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mseq_addr = header.shortsOffset
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while True:
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(mseq,) = struct.unpack(">h", data[mseq_addr : mseq_addr + 2])
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mseq_addr += 2
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if mseq < 0:
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break
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self.mseq_entries.append(mseq)
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# Decode BK file list
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entries_addr = header.entriesOffset
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# header.entriesSize represents the size of the entries table in bytes.
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# the sentinel value at the end of the list is included in this size byte, so subtract 1 to not load it
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entries_len = header.entriesSize // 4 - 1
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for i in range(entries_len):
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entry = BufferEntry(*struct.unpack_from(BufferEntry.fstring, data, entries_addr))
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entries_addr += BufferEntry.length
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self.bk_entries.append(entry)
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return len(data)
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def __str__(self) -> str:
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s = "INIT(\n"
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s += " song_entries = [\n"
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for song in self.song_entries:
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s += f" {song},\n"
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s += " ],\n"
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s += " mseq_entries = [\n"
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for mseq in self.mseq_entries:
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s += f" {mseq},\n"
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s += " ],\n"
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s += " bk_entries = [\n"
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for bk in self.bk_entries:
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s += f" {bk},\n"
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s += " ]\n"
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s += ")"
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return s
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def __hash__(self):
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h = 0
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for song in self.song_entries:
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h ^= hash(song)
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for mseq in self.mseq_entries:
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h ^= hash(mseq)
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for bk in self.bk_entries:
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h ^= hash(bk)
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return h
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@dataclass
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class INITHeader:
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signature: bytes = b"INIT"
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size: int = 0
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entriesOffset: int = 0
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entriesSize: int = 0
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tblOffset: int = 0
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tblSize: int = 0
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shortsOffset: int = 0
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shortsSize: int = 0
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unk_14: int = 0
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unk_18: int = 0
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unk_1c: int = 0
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fstring = ">4si hhhh hhi ii "
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length = 0x20
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def __iter__(self):
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return iter(astuple(self))
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def __post__init__(self) -> int:
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assert self.signature == b"INIT"
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# see au_load_BK_headers
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@dataclass(frozen=True)
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class BufferEntry:
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fileIndex: int
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bankIndex: int
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bankGroup: int
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fstring = ">HBB"
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length = 0x04
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def __iter__(self):
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return iter(astuple(self))
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class EndOfDataException(Exception):
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pass
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@dataclass(frozen=True)
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class InitSongEntry:
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bgmFileIndex: int
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bkFile0Index: int
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bkFile1Index: int
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bkFile2Index: int
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fstring = ">Hhhh"
|
|
length = 0x08
|
|
|
|
def __iter__(self):
|
|
return iter(astuple(self))
|
|
|
|
|
|
if splat_loaded:
|
|
|
|
class N64SegPm_sbn(N64Segment):
|
|
def split(self, rom_bytes):
|
|
dir = options.opts.asset_path / self.dir / self.name
|
|
data = rom_bytes[self.rom_start : self.rom_end]
|
|
|
|
if dir.exists():
|
|
self.warn(f"SBN directory {dir} already exists")
|
|
|
|
sbn = SBN()
|
|
byte_count = sbn.decode(data)
|
|
sbn.write(dir)
|
|
|
|
assert self.rom_start is not None
|
|
if self.rom_end:
|
|
assert byte_count == self.rom_end - self.rom_start
|
|
else:
|
|
self.rom_end = self.rom_start + byte_count
|
|
|
|
def get_linker_entries(self):
|
|
dir = options.opts.asset_path / self.dir / self.name
|
|
out = options.opts.asset_path / self.dir / (self.name + ".sbn")
|
|
|
|
return [
|
|
LinkerEntry(
|
|
self,
|
|
[dir],
|
|
out,
|
|
".data",
|
|
".data",
|
|
),
|
|
]
|
|
|
|
|
|
def get_song_symbol_name(song_id: int) -> str:
|
|
song_names = {
|
|
0x00000000: "SONG_TOAD_TOWN",
|
|
0x00000002: "SONG_NORMAL_BATTLE",
|
|
0x00000003: "SONG_SPECIAL_BATTLE",
|
|
0x00000004: "SONG_JR_TROOPA_BATTLE",
|
|
0x00000005: "SONG_FINAL_BOWSER_BATTLE",
|
|
0x00000007: "SONG_GOOMBA_KING_BATTLE",
|
|
0x00000008: "SONG_KOOPA_BROS_BATTLE",
|
|
0x00000009: "SONG_FAKE_BOWSER_BATTLE",
|
|
0x0000000A: "SONG_TUTANKOOPA_BATTLE",
|
|
0x0000000B: "SONG_TUBBA_BLUBBA_BATTLE",
|
|
0x0000000C: "SONG_GENERAL_GUY_BATTLE",
|
|
0x0000000D: "SONG_LAVA_PIRANHA_BATTLE",
|
|
0x0000000E: "SONG_HUFF_N_PUFF_BATTLE",
|
|
0x0000000F: "SONG_CRYSTAL_KING_BATTLE",
|
|
0x00000010: "SONG_GOOMBA_VILLAGE",
|
|
0x00000011: "SONG_PLEASANT_PATH",
|
|
0x00000012: "SONG_FUZZY_ATTACK",
|
|
0x00000013: "SONG_KOOPA_VILLAGE",
|
|
0x00000014: "SONG_KOOPA_FORTRESS",
|
|
0x00000015: "SONG_DRY_DRY_OUTPOST",
|
|
0x00000016: "SONG_MT_RUGGED",
|
|
0x00000017: "SONG_DRY_DRY_DESERT",
|
|
0x00000018: "SONG_DRY_DRY_RUINS",
|
|
0x00000019: "SONG_RUINS_BASEMENT",
|
|
0x0000001A: "SONG_FOREVER_FOREST",
|
|
0x0000001B: "SONG_BOOS_MANSION",
|
|
0x0000001C: "SONG_CHEERFUL_BOOS_MANSION",
|
|
0x0000001D: "SONG_GUSTY_GULCH",
|
|
0x0000001E: "SONG_TUBBAS_MANOR",
|
|
0x0000001F: "SONG_TUBBA_ESCAPE",
|
|
0x00000020: "SONG_SHY_GUY_TOYBOX",
|
|
0x00000021: "SONG_TOYBOX_TRAIN",
|
|
0x00000022: "SONG_CREEPY_TOYBOX",
|
|
0x00000024: "SONG_JADE_JUNGLE",
|
|
0x00000025: "SONG_DEEP_JUNGLE",
|
|
0x00000026: "SONG_YOSHIS_VILLAGE",
|
|
0x00000027: "SONG_YOSHIS_PANIC",
|
|
0x00000028: "SONG_RAPHAEL_RAVEN",
|
|
0x00000029: "SONG_MT_LAVALAVA",
|
|
0x0000002A: "SONG_VOLCANO_ESCAPE",
|
|
0x0000002B: "SONG_STAR_WAY_OPENS",
|
|
0x0000002C: "SONG_MASTER_BATTLE",
|
|
0x0000002D: "SONG_RADIO_ISLAND_SOUNDS",
|
|
0x0000002E: "SONG_RADIO_HOT_HITS",
|
|
0x0000002F: "SONG_RADIO_GOLDEN_OLDIES",
|
|
0x00000030: "SONG_FLOWER_FIELDS_CLOUDY",
|
|
0x00000031: "SONG_FLOWER_FIELDS_SUNNY",
|
|
0x00000032: "SONG_CLOUDY_CLIMB",
|
|
0x00000033: "SONG_PUFF_PUFF_MACHINE",
|
|
0x00000034: "SONG_SUN_TOWER_CLOUDY",
|
|
0x00000035: "SONG_SUN_TOWER_SUNNY",
|
|
0x00000037: "SONG_CRYSTAL_PALACE",
|
|
0x00000038: "SONG_SHIVER_CITY",
|
|
0x00000039: "SONG_PENGUIN_MYSTERY",
|
|
0x0000003A: "SONG_SHIVER_SNOWFIELD",
|
|
0x0000003B: "SONG_SHIVER_MOUNTAIN",
|
|
0x0000003C: "SONG_STARBORN_VALLEY",
|
|
0x0000003D: "SONG_MERLAR_THEME",
|
|
0x0000003E: "SONG_MAIL_CALL",
|
|
0x0000003F: "SONG_PEACHS_CASTLE_PARTY",
|
|
0x00000040: "SONG_CHAPTER_END",
|
|
0x00000041: "SONG_CHAPTER_START",
|
|
0x00000042: "SONG_ITEM_UPGRADE",
|
|
0x00000044: "SONG_PHONOGRAPH_MUSIC",
|
|
0x00000045: "SONG_TUTANKOOPA_THEME",
|
|
0x00000046: "SONG_KAMMY_KOOPA_THEME",
|
|
0x00000047: "SONG_JR_TROOPA_THEME",
|
|
0x00000048: "SONG_BULLET_BILL_ASSAULT",
|
|
0x00000049: "SONG_MONTY_MOLE_ASSAULT",
|
|
0x0000004A: "SONG_SHY_GUY_INVASION",
|
|
0x0000004B: "SONG_TOAD_TOWN_TUNNELS",
|
|
0x0000004C: "SONG_WHALE_THEME",
|
|
0x0000004D: "SONG_FOREVER_FOREST_WARNING",
|
|
0x0000004E: "SONG_YOSHI_KIDS_FOUND",
|
|
0x0000004F: "SONG_UNUSED_FANFARE",
|
|
0x00000050: "SONG_GOOMBA_KING_THEME",
|
|
0x00000051: "SONG_KOOPA_BROS_INTERLUDE",
|
|
0x00000052: "SONG_KOOPA_BROS_THEME",
|
|
0x00000053: "SONG_TUTANKOOPA_WARNING",
|
|
0x00000054: "SONG_TUTANKOOPA_REVEALED",
|
|
0x00000055: "SONG_TUBBA_BLUBBA_THEME",
|
|
0x00000056: "SONG_GENERAL_GUY_THEME",
|
|
0x00000057: "SONG_LAVA_PIRANHA_THEME",
|
|
0x00000058: "SONG_HUFF_N_PUFF_THEME",
|
|
0x00000059: "SONG_CRYSTAL_KING_THEME",
|
|
0x0000005A: "SONG_BLOOPER_THEME",
|
|
0x0000005B: "SONG_MINIBOSS_BATTLE",
|
|
0x0000005C: "SONG_MONSTAR_THEME",
|
|
0x0000005D: "SONG_CLUB64",
|
|
0x0000005E: "SONG_UNUSED_OPENING",
|
|
0x0000005F: "SONG_BOWSERS_CASTLE_FALLS",
|
|
0x00000060: "SONG_STAR_HAVEN",
|
|
0x00000061: "SONG_SHOOTING_STAR_SUMMIT",
|
|
0x00000062: "SONG_STARSHIP_THEME",
|
|
0x00000063: "SONG_STAR_SANCTUARY",
|
|
0x00000064: "SONG_BOWSERS_CASTLE",
|
|
0x00000065: "SONG_BOWSERS_CASTLE_CAVES",
|
|
0x00000066: "SONG_BOWSER_THEME",
|
|
0x00000067: "SONG_BOWSER_BATTLE",
|
|
0x00000068: "SONG_PEACH_WISHES",
|
|
0x00000069: "SONG_FILE_SELECT",
|
|
0x0000006A: "SONG_MAIN_THEME",
|
|
0x0000006B: "SONG_BOWSER_ATTACKS",
|
|
0x0000006C: "SONG_MARIO_FALLS",
|
|
0x0000006D: "SONG_PEACH_APPEARS",
|
|
0x0000006E: "SONG_THE_END",
|
|
0x0000006F: "SONG_RECOVERED_STAR_ROD",
|
|
0x00000070: "SONG_TWINK_THEME",
|
|
0x00000071: "SONG_STIRRING_CAKE",
|
|
0x00000072: "SONG_GOURMET_GUY_FREAKOUT",
|
|
0x00000073: "SONG_PRISONER_PEACH_THEME",
|
|
0x00000074: "SONG_PEACH_MISSION",
|
|
0x00000075: "SONG_PEACH_SNEAKING",
|
|
0x00000076: "SONG_PEACH_CAUGHT",
|
|
0x00000077: "SONG_PEACH_QUIZ_INTRO",
|
|
0x00000078: "SONG_STAR_SPIRIT_THEME",
|
|
0x00000079: "SONG_PENGUIN_WHODUNIT",
|
|
0x0000007A: "SONG_PENGUIN_WAKES_UP",
|
|
0x0000007B: "SONG_MAGIC_BEANSTALK",
|
|
0x0000007C: "SONG_MERLEE_SPELL",
|
|
0x0000007D: "SONG_LAKILESTER_THEME",
|
|
0x0000007E: "SONG_GOOMBA_BROS_RETREAT",
|
|
0x0000007F: "SONG_SUNSHINE_RETURNS",
|
|
0x00000080: "SONG_RIDING_THE_RAILS",
|
|
0x00000081: "SONG_RIDING_THE_WHALE",
|
|
0x00000082: "SONG_NEW_PARTNER",
|
|
0x00000083: "SONG_DRY_DRY_RUINS_APPEAR",
|
|
0x00000084: "SONG_CANDY_CANES",
|
|
0x00000085: "SONG_PLAYROOM",
|
|
0x00000086: "SONG_MOUSTAFA_THEME",
|
|
0x00000087: "SONG_GAME_OVER",
|
|
0x00000088: "SONG_TAKING_REST",
|
|
0x00000089: "SONG_FLOWER_NPC_THEME",
|
|
0x0000008A: "SONG_FLOWER_GATE_APPEARS",
|
|
0x0000008B: "SONG_BATTLE_END",
|
|
0x0000008C: "SONG_POP_DIVA_SONG",
|
|
0x0000008D: "SONG_BOO_MINIGAME",
|
|
0x0000008E: "SONG_LEVEL_UP",
|
|
0x00000090: "SONG_PARADE_DAY",
|
|
0x00000091: "SONG_PARADE_NIGHT",
|
|
0x00000094: "SONG_MARIO_BROS_HOUSE",
|
|
0x00000095: "SONG_INTRO_STORY",
|
|
0x00000096: "SONG_NEW_PARTNER_JP",
|
|
}
|
|
return song_names.get(song_id, f"null")
|