Decompilation of Paper Mario - Mirror of https://github.com/pmret/papermario
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rename D_800A0948 to gLoadedFromFileSelect (#1080)
* name D_800A0948 to gMapLoadFrom

* replace comparison of 0 with LOAD_FROM_MAP

* update gLoadingDemoMap to gLoadedFromFileSelect

* up jp and ique versions

* update if statement
2023-07-15 14:26:29 +09:00
.github Introduce clang-format (#1004) 2023-05-02 05:07:31 +09:00
.vscode more pal funcs & npc sprites improvement (#1079) 2023-07-10 14:57:27 +09:00
docs Splat refactor (#257) 2021-04-13 16:47:52 +09:00
include rename D_800A0948 to gLoadedFromFileSelect (#1080) 2023-07-15 14:26:29 +09:00
src rename D_800A0948 to gLoadedFromFileSelect (#1080) 2023-07-15 14:26:29 +09:00
tools Snug bugs unrelated to and never been inside of a rug (#1082) 2023-07-13 17:56:16 +09:00
ver rename D_800A0948 to gLoadedFromFileSelect (#1080) 2023-07-15 14:26:29 +09:00
.clang-format Introduce clang-format (#1004) 2023-05-02 05:07:31 +09:00
.clang-tidy Update .clang-tidy (#533) 2021-11-16 17:03:38 +09:00
.editorconfig use tabs in msg files 2021-02-10 14:26:58 +00:00
.git-blame-ignore-revs Update .git-blame-ignore-revs (#1039) 2023-04-30 03:56:50 +09:00
.gitattributes suppress asm/nonmatchings/ in github diffs 2021-01-15 21:18:37 +00:00
.gitignore add git hook to make sure assets/$version has been gitignored (#1006) 2023-03-28 13:32:20 +09:00
configure Fix configure on macOS (#261) 2021-04-17 20:53:34 +09:00
CONTRIBUTING.md Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
coverage.py Hotfix coverage script 2023-03-20 10:36:13 +09:00
diff_evt.py Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
diff_settings.py Add version option to diff.py (#1037) 2023-04-29 21:48:27 +09:00
diff.py appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
docker-compose.yml gud changes 2020-04-24 00:26:17 -04:00
Dockerfile Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
Doxyfile Fix 'badly punctuated parameter list in define' issues (#777) 2022-09-16 08:27:35 -10:00
first_diff.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
install_compilers.sh Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
install_deps.sh Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
Jenkinsfile Build world/area_mac/machi for PAL (#967) 2023-03-12 19:08:06 -04:00
make_expected.sh Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
progress.py whoooooweee that is some good ol' fashioned decomp (pal funcs) (#1076) 2023-07-03 18:35:05 +09:00
README.md Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
requirements_extra.txt Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
requirements.txt add git hook to make sure assets/$version has been gitignored (#1006) 2023-03-28 13:32:20 +09:00
SETUP.md whoooooweee that is some good ol' fashioned decomp (pal funcs) (#1076) 2023-07-03 18:35:05 +09:00
shell.nix Nix support (#1020) 2023-04-22 14:47:03 +01:00

Paper Mario

Build Status Discord Channel

This is a work-in-progress decompilation of Paper Mario.

It builds the following ROMs:

Region SHA1 hash Progress
US 3837f44cda784b466c9a2d99df70d77c322b97a0 Progress (US)
JP b9cca3ff260b9ff427d981626b82f96de73586d3 Progress (JP)
PAL 2111d39265a317414d359e35a7d971c4dfa5f9e1 Progress (PAL)
iQue 5c724685085eba796537573dd6f84aaddedc8582 Progress (iQue)

To set up the repository, see SETUP.md.

Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!

Also see our website at papermar.io.