papermario/include
HailSanta c3690e380e
battles organization (#1065)
* sbk

* pokey

* bandit

* check

* missing part ID refs

* nok progress

* area headers

* actors moved to common

* dedupe all stages

* couple missing actors and simplified includes

* separated stages by world area

* stage cleanup I

* stage cleanup II

* done stage cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-06-05 17:16:46 +09:00
..
gcc Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
libc Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
mapfs end/mgm/tst maps (#798) 2022-10-03 20:56:24 -04:00
nu Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
PR Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
script_api battles organization (#1065) 2023-06-05 17:16:46 +09:00
stdlib Clean trailing whitespace (#1038) 2023-04-29 15:28:06 +02:00
camera.h Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
common_structs.h battle area trd 1/2/3 (#1062) 2023-05-23 21:57:34 +09:00
common.h all data done (#945) 2023-02-17 16:44:14 +09:00
controller.h Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
dead.h various cleanup (#1057) 2023-05-21 02:26:11 +09:00
effects_internal.h Document PRNG Related Functions (#1060) 2023-05-22 15:37:25 +01:00
effects.h battle area trd 1/2/3 (#1062) 2023-05-23 21:57:34 +09:00
entity.h appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
enums.h battles organization (#1065) 2023-06-05 17:16:46 +09:00
evt.h area hos (#928) 2023-02-01 11:31:09 +09:00
filemenu.h Dump PAL filemenu section (#1036) 2023-05-01 16:40:57 +09:00
functions.h Name is_debug_panic and fix ASSERT/PANIC macros (#1061) 2023-05-22 15:38:20 +01:00
gbi_custom.h matched func_801180E8 (#867) 2022-11-24 04:06:21 +09:00
icon_offsets.h rest of 5B320 (#713) 2022-05-21 13:56:54 +09:00
imgfx.h imgfx data (#1029) 2023-04-25 13:55:14 +09:00
include_asm.h Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
item_entity.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
item_hud_scripts.h hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
macro.inc Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
macros.h Name is_debug_panic and fix ASSERT/PANIC macros (#1061) 2023-05-22 15:38:20 +01:00
map.h area kmr (#898) 2023-01-02 10:58:39 +09:00
messages.h area_dgb (#254) 2021-04-09 02:42:36 +09:00
mips.h curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
model.h draw popup menu (#956) 2023-02-25 17:30:02 +09:00
move_addu.inc Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
npc.h battle area trd 1/2/3 (#1062) 2023-05-23 21:57:34 +09:00
overlay.h various cleanup (#1030) 2023-04-26 00:33:17 +01:00
rumble.h Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
saved_byte_names.h Clean trailing whitespace (#1038) 2023-04-29 15:28:06 +02:00
saved_flag_names.h world script data (#933) 2023-02-05 19:13:45 -05:00
sparkle_script.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
types.h msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
ultra64.h Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
variables.h Document PRNG Related Functions (#1060) 2023-05-22 15:37:25 +01:00