papermario/ver/us
Ethan Roseman c7a7567d68
FX data/funcs, camera funcs, state funcs (#364)
* fx table work

* fx data

* blah

* render_effects_UI

* split out effects.c

* battle state menu functions

* render_frame

* clean

* clean

* 4 camera funcs

* state_step_end_battle & symbol names

* state_file_select done

* 111f0 done

* .

* PR comments
2021-08-17 03:14:58 +09:00
..
asm FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
dead_syms.txt Decompile several dead and duplicated functions (#353) 2021-08-02 19:03:51 +01:00
effect_shims.yaml effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
effects.yaml Effect code generation (#338) 2021-07-21 23:46:58 +09:00
main_bss_syms.txt FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
splat.yaml FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
symbol_addrs.txt FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
undefined_funcs_auto.txt Tidying and msg.c work (#311) 2021-07-13 22:43:14 +09:00
undefined_syms_auto.txt FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
undefined_syms.txt FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00