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b9bc4b8af8
* add information about dead maps * link the names of dead maps to their alive counterparts * Update EB1170.c * remove redundant function declaration * resolve issues
100 lines
4.2 KiB
C
100 lines
4.2 KiB
C
#include "ultra64.h"
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#ifndef _DEAD_H_
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#define _DEAD_H_
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// There can be multiple invalid references to a symbol from the dead code,
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// so some symbols here have a "2" suffix.
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#define gCameras dead_gCameras
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#define evt_get_variable dead_evt_get_variable
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#define evt_set_variable dead_evt_set_variable
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#define evt_get_float_variable dead_evt_get_float_variable
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#define cos_rad dead_cos_rad
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#define evt_set_float_variable dead_evt_set_float_variable
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#define playFX_11 dead_playFX_11
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#define gPlayerStatusPtr dead_gPlayerStatusPtr
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#define set_main_pan_u dead_set_main_pan_u
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#define set_main_pan_v dead_set_main_pan_v
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#define set_aux_pan_u dead_set_aux_pan_u
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#define set_aux_pan_v dead_set_aux_pan_v
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#define get_npc_unsafe dead_get_npc_unsafe
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#define atan2 dead_atan2
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#define clamp_angle dead_clamp_angle
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#define rand_int dead_rand_int
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#define gItemTable dead_gItemTable
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#define set_screen_overlay_params_back dead_set_screen_overlay_params_back
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#define get_npc_by_index dead_get_npc_by_index
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#define dist2D dead_dist2D
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#define sin_deg dead_sin_deg
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#define cos_deg dead_cos_deg
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#define gPlayerStatus dead_gPlayerStatus
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#define gPlayerActionState dead_gPlayerActionState
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#define is_point_within_region dead_is_point_within_region
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#define npc_raycast_down_sides dead_npc_raycast_down_sides
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#define func_800490B4 func_8004D1A4
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#define fx_emote dead_fx_emote
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#define ai_enemy_play_sound dead_ai_enemy_play_sound
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#define npc_move_heading dead_npc_move_heading
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#define get_clamped_angle_diff dead_get_clamped_angle_diff
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#define get_enemy dead_get_enemy
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#define npc_test_move_simple_with_slipping dead_npc_test_move_simple_with_slipping
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#define get_screen_coords dead_get_screen_coords
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#define func_800495A0 func_800495A0
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#define func_8004DAD8 func_800496B8
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#define func_8004D9C0 func_800496B8
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#define func_8004E024 func_80049C04
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#define func_8004A73C func_8004EB8C
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#define gCurrentCameraID dead_gCurrentCameraID
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#define add_vec2D_polar dead_add_vec2D_polar
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#define gCurrentCamID dead_gCurrentCamID
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#define gPartnerActionStatus dead_gPartnerActionStatus
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#define get_npc_safe dead_get_npc_safe
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#define sfx_adjust_env_sound_pos dead_sfx_adjust_env_sound_pos
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#define playFX_83 dead_playFX_83
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#define heap_malloc dead_heap_malloc
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#define update_lerp dead_update_lerp
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#define create_shadow_type dead_create_shadow_type
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#define playFX_7B dead_playFX_7B
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#define dist3D dead_dist3D
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#define subtract_hp dead_subtract_hp
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#define get_entity_by_index dead_get_entity_by_index
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#define playFX_52 dead_playFX_52
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#define playFX_33 dead_playFX_33
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#define set_screen_overlay_color dead_set_screen_overlay_color
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#define set_screen_overlay_params_front dead_set_screen_overlay_params_front
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#define playFX_82 dead_playFX_82
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#define set_message_images dead_set_message_images
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#define general_heap_free dead_general_heap_free
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#define decode_yay0 dead_decode_yay0
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#define load_asset_by_name dead_load_asset_by_name
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#define gCollisionStatus dead_gCollisionStatus
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#define switch_to_partner dead_switch_to_partner
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#define set_npc_yaw dead_set_npc_yaw
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#define disable_npc_shadow dead_disable_npc_shadow
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#define func_800EB2A4 func_800F2E98
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#define partner_clear_player_tracking dead_partner_clear_player_tracking
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#define sfx_play_sound_with_params dead_sfx_play_sound_with_params
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#define sfx_get_spatialized_sound_params dead_sfx_get_spatialized_sound_params
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#define npc_test_move_simple_without_slipping dead_npc_test_move_simple_without_slipping
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#define func_8003D660 func_80041080
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#define get_item_entity dead_get_item_entity
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#define gOverrideFlags dead_gOverrideFlags
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#define set_message_msg dead_set_message_msg
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#define gPlayerData dead_gPlayerData
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#define D_8008EF20 D_80094900
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#define increment_status_menu_disabled dead_increment_status_menu_disabled
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#define decrement_status_menu_disabled dead_decrement_status_menu_disabled
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#define sync_status_menu dead_sync_status_menu
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#define set_max_SP dead_set_max_SP
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#define get_current_map_header dead_get_current_map_header
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#define gGameStatusPtr dead_gGameStatusPtr
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#define guTranslateF dead_guTranslateF
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#define get_model_from_list_index dead_get_model_from_list_index
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#define get_model_list_index_from_tree_index dead_get_model_list_index_from_tree_index
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#define guMtxCatF osSiRawReadIo
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#define guMtxIdentF osGetCause
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//#define sqrtf dead_sqrtf // <- This somehow breaks things
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#endif
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