papermario/include/mapfs/iwa_00_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

44 lines
1.2 KiB
C

#define COLLIDER_Root 0x2A
#define COLLIDER_map1 0x29
#define COLLIDER_section4 0x28
#define COLLIDER_o1103 0x27
#define COLLIDER_o1102 0x26
#define COLLIDER_o1089 0x25
#define COLLIDER_o976 0x24
#define COLLIDER_o975 0x23
#define COLLIDER_o974 0x22
#define COLLIDER_o977 0x21
#define COLLIDER_o838 0x20
#define COLLIDER_section3 0x1F
#define COLLIDER_kame2 0x1E
#define COLLIDER_o1098 0x1D
#define COLLIDER_o965 0x1C
#define COLLIDER_o964 0x1B
#define COLLIDER_o1088 0x1A
#define COLLIDER_o958 0x19
#define COLLIDER_o966 0x18
#define COLLIDER_o967 0x17
#define COLLIDER_o971 0x16
#define COLLIDER_o970 0x15
#define COLLIDER_o968 0x14
#define COLLIDER_o969 0x13
#define COLLIDER_o879 0x12
#define COLLIDER_o963 0x11
#define COLLIDER_section1 0x10
#define COLLIDER_o973 0xF
#define COLLIDER_o972 0xE
#define COLLIDER_o1087 0xD
#define COLLIDER_suberi01 0xC
#define COLLIDER_o957 0xB
#define COLLIDER_g324 0xA
#define COLLIDER_o1096 0x9
#define COLLIDER_o1095 0x8
#define COLLIDER_s4_n 0x7
#define COLLIDER_s3_n 0x6
#define COLLIDER_deilit2 0x5
#define COLLIDER_deili2 0x4
#define COLLIDER_s1_n 0x3
#define COLLIDER_deilit1 0x2
#define COLLIDER_deili1 0x1
#define COLLIDER_st1 0x0