papermario/include/mapfs/kmr_bt04_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

40 lines
893 B
C

#define MODEL_Root 0x26
#define MODEL_m_n 0x25
#define MODEL_m4 0x24
#define MODEL_m3 0x23
#define MODEL_m2 0x22
#define MODEL_m1 0x21
#define MODEL_n2 0x20
#define MODEL_n1 0x1F
#define MODEL_dai 0x1E
#define MODEL_o287 0x1D
#define MODEL_waku1 0x1C
#define MODEL_yuka 0x1B
#define MODEL_g49 0x1A
#define MODEL_waku2 0x19
#define MODEL_k2_2 0x18
#define MODEL_k2 0x17
#define MODEL_k1_2 0x16
#define MODEL_k1 0x15
#define MODEL_k3_2 0x14
#define MODEL_k3 0x13
#define MODEL_ha2 0x12
#define MODEL_ha1_2 0x11
#define MODEL_ha1 0x10
#define MODEL_saku2 0xF
#define MODEL_miki 0xE
#define MODEL_iwa2 0xD
#define MODEL_iwa 0xC
#define MODEL_k4 0xB
#define MODEL_saku 0xA
#define MODEL_k5_2 0x9
#define MODEL_k5 0x8
#define MODEL_waku 0x7
#define MODEL_yuka2 0x6
#define MODEL_g59 0x5
#define MODEL_g61 0x4
#define MODEL_o265 0x3
#define MODEL_g58 0x2
#define MODEL_g60 0x1
#define MODEL_o263 0x0