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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
57 lines
1.5 KiB
C
57 lines
1.5 KiB
C
#define COLLIDER_Root 0x37
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#define COLLIDER_popo 0x36
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#define COLLIDER_pp1 0x35
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#define COLLIDER_p1 0x34
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#define COLLIDER_6 0x33
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#define COLLIDER_o357 0x32
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#define COLLIDER_o333 0x31
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#define COLLIDER_o410 0x30
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#define COLLIDER_5 0x2F
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#define COLLIDER_o370 0x2E
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#define COLLIDER_o408 0x2D
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#define COLLIDER_o404 0x2C
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#define COLLIDER_o418 0x2B
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#define COLLIDER_o397 0x2A
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#define COLLIDER_4 0x29
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#define COLLIDER_o317 0x28
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#define COLLIDER_o229 0x27
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#define COLLIDER_o409 0x26
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#define COLLIDER_3 0x25
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#define COLLIDER_o382 0x24
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#define COLLIDER_o339 0x23
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#define COLLIDER_o384 0x22
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#define COLLIDER_2 0x21
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#define COLLIDER_o368 0x20
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#define COLLIDER_o364 0x1F
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#define COLLIDER_o337 0x1E
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#define COLLIDER_o363 0x1D
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#define COLLIDER_1 0x1C
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#define COLLIDER_o393 0x1B
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#define COLLIDER_o371 0x1A
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#define COLLIDER_o387 0x19
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#define COLLIDER_o219 0x18
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#define COLLIDER_o394 0x17
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#define COLLIDER_bero 0x16
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#define COLLIDER_o417 0x15
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#define COLLIDER_o416 0x14
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#define COLLIDER_o415 0x13
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#define COLLIDER_o414 0x12
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#define COLLIDER_o411 0x11
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#define COLLIDER_o406 0x10
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#define COLLIDER_o338 0xF
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#define COLLIDER_o405 0xE
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#define COLLIDER_o401 0xD
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#define COLLIDER_o400 0xC
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#define COLLIDER_deilit6 0xB
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#define COLLIDER_deili6 0xA
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#define COLLIDER_deilit5 0x9
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#define COLLIDER_deili5 0x8
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#define COLLIDER_deilit4 0x7
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#define COLLIDER_deili4 0x6
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#define COLLIDER_deilit3 0x5
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#define COLLIDER_deili3 0x4
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#define COLLIDER_deilit2 0x3
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#define COLLIDER_deili2 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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