papermario/include/mapfs/sam_02_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

72 lines
1.9 KiB
C

#define COLLIDER_Root 0x46
#define COLLIDER_kino 0x45
#define COLLIDER_o530 0x44
#define COLLIDER_k_yuka 0x43
#define COLLIDER_mk_doa 0x42
#define COLLIDER_o472 0x41
#define COLLIDER_k_doa 0x40
#define COLLIDER_k_naisou 0x3F
#define COLLIDER_o516 0x3E
#define COLLIDER_kn_kagu 0x3D
#define COLLIDER_kn_kabe 0x3C
#define COLLIDER_k_kabe 0x3B
#define COLLIDER_o517 0x3A
#define COLLIDER_ten 0x39
#define COLLIDER_o531 0x38
#define COLLIDER_o487 0x37
#define COLLIDER_t_yuka 0x36
#define COLLIDER_t_naiso 0x35
#define COLLIDER_o496 0x34
#define COLLIDER_g217 0x33
#define COLLIDER_o512 0x32
#define COLLIDER_atari 0x31
#define COLLIDER_o438 0x30
#define COLLIDER_o437 0x2F
#define COLLIDER_o436 0x2E
#define COLLIDER_o435 0x2D
#define COLLIDER_o434 0x2C
#define COLLIDER_o433 0x2B
#define COLLIDER_tn_kabe 0x2A
#define COLLIDER_t_doa 0x29
#define COLLIDER_o471 0x28
#define COLLIDER_o382 0x27
#define COLLIDER_t_kabe 0x26
#define COLLIDER_t_noki 0x25
#define COLLIDER_min 0x24
#define COLLIDER_m_yuka 0x23
#define COLLIDER_mc_doa 0x22
#define COLLIDER_o470 0x21
#define COLLIDER_c_doa 0x20
#define COLLIDER_m_naiso 0x1F
#define COLLIDER_o490 0x1E
#define COLLIDER_o424 0x1D
#define COLLIDER_mn_kabe 0x1C
#define COLLIDER_m_kabe 0x1B
#define COLLIDER_m_noki 0x1A
#define COLLIDER_etc 0x19
#define COLLIDER_o508 0x18
#define COLLIDER_o507 0x17
#define COLLIDER_o506 0x16
#define COLLIDER_o505 0x15
#define COLLIDER_ki 0x14
#define COLLIDER_o525 0x13
#define COLLIDER_tumori 0x12
#define COLLIDER_o529 0x11
#define COLLIDER_o528 0x10
#define COLLIDER_o502 0xF
#define COLLIDER_saku 0xE
#define COLLIDER_o524 0xD
#define COLLIDER_o523 0xC
#define COLLIDER_kabe 0xB
#define COLLIDER_dokan 0xA
#define COLLIDER_nd 0x9
#define COLLIDER_ttd 0x8
#define COLLIDER_eexite 0x7
#define COLLIDER_ne 0x6
#define COLLIDER_deilie 0x5
#define COLLIDER_deilite 0x4
#define COLLIDER_exitw 0x3
#define COLLIDER_nw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0