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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
41 lines
1.0 KiB
C
41 lines
1.0 KiB
C
#define COLLIDER_Root 0x27
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#define COLLIDER_g157 0x26
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#define COLLIDER_t2 0x25
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#define COLLIDER_t1 0x24
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#define COLLIDER_s_8 0x23
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#define COLLIDER_o355 0x22
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#define COLLIDER_s_7 0x21
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#define COLLIDER_s7_n 0x20
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#define COLLIDER_o91 0x1F
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#define COLLIDER_o47 0x1E
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#define COLLIDER_s_6 0x1D
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#define COLLIDER_deilit2 0x1C
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#define COLLIDER_deili2 0x1B
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#define COLLIDER_s6_n 0x1A
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#define COLLIDER_o223 0x19
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#define COLLIDER_o209 0x18
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#define COLLIDER_s_5 0x17
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#define COLLIDER_s5_n 0x16
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#define COLLIDER_o221 0x15
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#define COLLIDER_o207 0x14
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#define COLLIDER_s_4 0x13
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#define COLLIDER_o399 0x12
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#define COLLIDER_s4_n 0x11
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#define COLLIDER_o212 0x10
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#define COLLIDER_o211 0xF
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#define COLLIDER_s_3 0xE
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#define COLLIDER_s3_n 0xD
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#define COLLIDER_o80 0xC
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#define COLLIDER_o385 0xB
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#define COLLIDER_s_2 0xA
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#define COLLIDER_o204 0x9
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#define COLLIDER_o68 0x8
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#define COLLIDER_s_1 0x7
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#define COLLIDER_s1_n 0x6
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#define COLLIDER_o173 0x5
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#define COLLIDER_o165 0x4
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#define COLLIDER_o397 0x3
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#define COLLIDER_tt1 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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