papermario/include/mapfs/sbk_30_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

61 lines
1.3 KiB
C

#define MODEL_Root 0x3B
#define MODEL_g1 0x3A
#define MODEL_ki 0x39
#define MODEL_o84 0x38
#define MODEL_ki_ha 0x37
#define MODEL_ki_miki 0x36
#define MODEL_iwa 0x35
#define MODEL_o82 0x34
#define MODEL_o81 0x33
#define MODEL_o80 0x32
#define MODEL_o78 0x31
#define MODEL_o76 0x30
#define MODEL_o75 0x2F
#define MODEL_iwab 0x2E
#define MODEL_iwaa 0x2D
#define MODEL_g28 0x2C
#define MODEL_o83 0x2B
#define MODEL_g23 0x2A
#define MODEL_o87 0x29
#define MODEL_o85 0x28
#define MODEL_ramp 0x27
#define MODEL_o62 0x26
#define MODEL_o66 0x25
#define MODEL_o65 0x24
#define MODEL_sakji_tent 0x23
#define MODEL_o55 0x22
#define MODEL_o54 0x21
#define MODEL_juutan 0x20
#define MODEL_o51 0x1F
#define MODEL_o50 0x1E
#define MODEL_o49 0x1D
#define MODEL_o48 0x1C
#define MODEL_o46 0x1B
#define MODEL_o42 0x1A
#define MODEL_o40 0x19
#define MODEL_o38 0x18
#define MODEL_g6 0x17
#define MODEL_g7 0x16
#define MODEL_b_w2 0x15
#define MODEL_b_w 0x14
#define MODEL_g11 0x13
#define MODEL_b_s2 0x12
#define MODEL_b_s 0x11
#define MODEL_g8 0x10
#define MODEL_b_e2 0xF
#define MODEL_b_e 0xE
#define MODEL_g12 0xD
#define MODEL_b_n2 0xC
#define MODEL_b_n 0xB
#define MODEL_g2 0xA
#define MODEL_g10 0x9
#define MODEL_r1 0x8
#define MODEL_r2 0x7
#define MODEL_r3 0x6
#define MODEL_r4 0x5
#define MODEL_stage 0x4
#define MODEL_g5 0x3
#define MODEL_o3 0x2
#define MODEL_g3 0x1
#define MODEL_o1 0x0