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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
60 lines
1.6 KiB
C
60 lines
1.6 KiB
C
#define COLLIDER_Root 0x3A
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#define COLLIDER_atari 0x39
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#define COLLIDER_poster 0x38
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#define COLLIDER_a_mazinai 0x37
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#define COLLIDER_mazinai 0x36
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#define COLLIDER_o1278 0x35
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#define COLLIDER_o1241 0x34
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#define COLLIDER_o1277 0x33
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#define COLLIDER_1 0x32
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#define COLLIDER_o1309 0x31
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#define COLLIDER_o1239 0x30
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#define COLLIDER_o1274 0x2F
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#define COLLIDER_o1272 0x2E
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#define COLLIDER_o1266 0x2D
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#define COLLIDER_o1240 0x2C
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#define COLLIDER_2 0x2B
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#define COLLIDER_o1227 0x2A
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#define COLLIDER_o1220 0x29
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#define COLLIDER_3 0x28
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#define COLLIDER_o1219 0x27
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#define COLLIDER_o1218 0x26
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#define COLLIDER_o1217 0x25
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#define COLLIDER_4 0x24
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#define COLLIDER_4_naka 0x23
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#define COLLIDER_o1308 0x22
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#define COLLIDER_o1303 0x21
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#define COLLIDER_o1190 0x20
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#define COLLIDER_o1199 0x1F
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#define COLLIDER_o1201 0x1E
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#define COLLIDER_o1197 0x1D
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#define COLLIDER_o1259 0x1C
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#define COLLIDER_o1216 0x1B
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#define COLLIDER_o1257 0x1A
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#define COLLIDER_o1256 0x19
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#define COLLIDER_o1206 0x18
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#define COLLIDER_g334 0x17
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#define COLLIDER_o1205 0x16
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#define COLLIDER_5 0x15
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#define COLLIDER_o1295 0x14
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#define COLLIDER_o1166 0x13
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#define COLLIDER_o1251 0x12
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#define COLLIDER_exit5 0x11
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#define COLLIDER_o1253 0x10
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#define COLLIDER_o1252 0xF
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#define COLLIDER_exit4 0xE
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#define COLLIDER_o1261 0xD
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#define COLLIDER_o1204 0xC
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#define COLLIDER_g358 0xB
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#define COLLIDER_o1289 0xA
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#define COLLIDER_exit1 0x9
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#define COLLIDER_o1287 0x8
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#define COLLIDER_exitw 0x7
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#define COLLIDER_nw 0x6
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#define COLLIDER_deilitw 0x5
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#define COLLIDER_deiliw 0x4
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#define COLLIDER_stage 0x3
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#define COLLIDER_o1290 0x2
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#define COLLIDER_o776 0x1
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#define COLLIDER_o1020 0x0
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