papermario/include/mapfs/kkj_20_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

30 lines
740 B
C

#define COLLIDER_Root 0x1C
#define COLLIDER_g1 0x1B
#define COLLIDER_g9 0x1A
#define COLLIDER_o34 0x19
#define COLLIDER_o33 0x18
#define COLLIDER_o80 0x17
#define COLLIDER_o79 0x16
#define COLLIDER_g7 0x15
#define COLLIDER_o81 0x14
#define COLLIDER_o15 0x13
#define COLLIDER_g10 0x12
#define COLLIDER_o41 0x11
#define COLLIDER_o40 0x10
#define COLLIDER_o39 0xF
#define COLLIDER_o38 0xE
#define COLLIDER_o37 0xD
#define COLLIDER_g13 0xC
#define COLLIDER_o77 0xB
#define COLLIDER_g15 0xA
#define COLLIDER_o76 0x9
#define COLLIDER_o75 0x8
#define COLLIDER_g4 0x7
#define COLLIDER_o78 0x6
#define COLLIDER_o6 0x5
#define COLLIDER_g6 0x4
#define COLLIDER_o74 0x3
#define COLLIDER_ttw 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0