mirror of
https://github.com/pmret/papermario.git
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021592d219
* aura_appendGfx * 3 more action commands * fire_shell * hammer, hurricane * spiny_surge * data stuff, cleanup, whirlwind * warnings * water_block data and func * water_block * effect stuff cleanup * big_snowflakes effect * data cleanup, fpr abi regs * 2 battle item funcs + data * 2 mo * shooting_star func * 3 16F740 funcs * btl_state_update_end_battle * map funcs * more dedupe * cleanin * draw_entity_model_C/D * effect butterflies, btl state funcs * it is done * it is done * PR comments, some cleanup |
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btl_state_update_begin_player_turn.s | ||
btl_state_update_begin_turn.s | ||
btl_state_update_end_player_turn.s | ||
btl_state_update_end_turn.s | ||
btl_state_update_enemy_move.s | ||
btl_state_update_enemy_striking_first.s | ||
btl_state_update_first_strike.s | ||
btl_state_update_normal_start.s | ||
btl_state_update_player_move.s | ||
func_80242FE0.s |