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df3ef58ba1
* src/evt section * evt data * entity * update entity func names * names * reflection wip * lol * ~pra_01 * nabbed em * match func_80240500_D4D540 * match func_802402F0_D4D330 * last pra include func git add -A * gCurrentCamID * reflection.inc.c for pra_01 * reflection.inc.c * rm * match a few in tst_11 * use npc flags Co-authored-by: Ethan Roseman <ethteck@gmail.com> |
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appendGfx_player_spin.s | ||
appendGfx_player.s | ||
check_for_conversation.s | ||
check_for_interactables.s | ||
check_for_ispy.s | ||
check_for_pulse_stone.s | ||
collision_check_above.s | ||
do_lateral_collision.s | ||
func_800DE46C.s | ||
func_800DEE5C.s | ||
func_800DF15C.s | ||
func_800DFD48.s | ||
func_800DFFCC.s | ||
func_800E0B90.s | ||
func_800E06D8.s | ||
get_player_back_anim.s | ||
render_player_model.s | ||
test_below_player.s | ||
test_player_lateral.s | ||
trace_above_player.s | ||
trace_below_player.s | ||
update_player_shadow.s |