papermario/include/gbi_custom.h
Ethan Roseman 7230c62545
Appetizer sampler (#547)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments
2021-12-13 18:27:28 +09:00

67 lines
2.3 KiB
C

#ifndef _GBI_CUSTOM_H_
#define _GBI_CUSTOM_H_
#include "ultra64.h"
#define gDPScrollMultiTile2_4b(pkt, timg, fmt, width, height, \
uls, ult, lrs, lrt, pal, \
cms, cmt, masks, maskt, shifts, shiftt,\
scrolls, scrollt) \
{ \
gDPSetTextureImage(pkt, fmt, G_IM_SIZ_8b, ((width)>>1), timg); \
gDPSetTile(pkt, fmt, G_IM_SIZ_8b, \
(((((lrs)-(uls)+1)>>1)+7)>>3), 0, \
G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \
shifts); \
gDPLoadSync(pkt); \
gDPLoadTile( pkt, G_TX_LOADTILE, \
(uls)<<(G_TEXTURE_IMAGE_FRAC-1), \
(ult)<<(G_TEXTURE_IMAGE_FRAC), \
(lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \
(lrt)<<(G_TEXTURE_IMAGE_FRAC)); \
gDPPipeSync(pkt); \
gDPSetTile(pkt, fmt, G_IM_SIZ_4b, \
(((((lrs)-(uls)+1)>>1)+7)>>3), 0, \
G_TX_RENDERTILE + 1, 0, cmt, maskt, shiftt, cms, masks, \
shifts); \
gDPSetTileSize(pkt, G_TX_RENDERTILE + 1, \
(uls + scrolls)<<G_TEXTURE_IMAGE_FRAC, \
(ult + scrollt)<<G_TEXTURE_IMAGE_FRAC, \
(lrs + scrolls)<<G_TEXTURE_IMAGE_FRAC, \
(lrt + scrollt)<<G_TEXTURE_IMAGE_FRAC) \
gDPSetTile(pkt, fmt, G_IM_SIZ_4b, \
(((((lrs)-(uls)+1)>>1)+7)>>3), 0, \
G_TX_RENDERTILE + 0, 1, cmt, maskt, shiftt, cms, masks, \
shifts); \
}
#define gDPScrollTextureTile_4b(pkt, timg, fmt, width, height, \
uls, ult, lrs, lrt, pal, \
cms, cmt, masks, maskt, shifts, shiftt, \
scrolls, scrollt) \
\
gDPSetTextureImage(pkt, fmt, G_IM_SIZ_8b, ((width)>>1), timg); \
gDPSetTile(pkt, fmt, G_IM_SIZ_8b, \
(((((lrs)-(uls)+1)>>1)+7)>>3), 0, \
G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \
shifts); \
gDPLoadSync(pkt); \
gDPLoadTile( pkt, G_TX_LOADTILE, \
(uls)<<(G_TEXTURE_IMAGE_FRAC-1), \
(ult)<<(G_TEXTURE_IMAGE_FRAC), \
(lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \
(lrt)<<(G_TEXTURE_IMAGE_FRAC)); \
gDPPipeSync(pkt); \
gDPSetTile(pkt, fmt, G_IM_SIZ_4b, \
(((((lrs)-(uls)+1)>>1)+7)>>3), 0, \
G_TX_RENDERTILE, 0, cmt, maskt, shiftt, cms, masks, \
shifts); \
gDPSetTileSize(pkt, G_TX_RENDERTILE, \
(uls + scrolls)<<G_TEXTURE_IMAGE_FRAC, \
(ult + scrollt)<<G_TEXTURE_IMAGE_FRAC, \
(lrs + scrolls)<<G_TEXTURE_IMAGE_FRAC, \
(lrt + scrollt)<<G_TEXTURE_IMAGE_FRAC) \
#endif