papermario/ver/us
Ethan Roseman db578d9788
a5dd0 (model file) + filemenu decomp (#420)
* remove some warnings, improve build speed on master

* update Camera

* update_camera_zone_interp not matching but close :/

* cleanup

* configure fix

* cleanup, better gbi macros

* decomp and syms

* a couple more

* 2 more and stuff

* more naming

* 3

* syms

* mdl_get_child_count

* more stuff

* get_model_list_index_from_tree_index

* 5 more

* header org

* update_entity_shadow_position

* fog color funcs

* more color stuff

* display lists

* create_shadow_from_data

* 4 evt shtuffsh

* func_80117D00

* func_80111790

* some BSS

* entity_raycast_down

* MakeEntity and almost step_entity_commandList

* step_current_game_mode

* filemenu stuff

* lots more filemenu stuff

* cleanup

* formatting

* fixes

* 1 more

* more fixes
2021-09-22 20:17:46 +09:00
..
asm a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effect_shims.yaml effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
effects.yaml Effect code generation (#338) 2021-07-21 23:46:58 +09:00
splat.yaml a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
symbol_addrs.txt a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
undefined_funcs_auto.txt Tidying and msg.c work (#311) 2021-07-13 22:43:14 +09:00
undefined_syms_auto.txt Tidying (#375) 2021-08-22 22:10:06 +09:00
undefined_syms.txt a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00