mirror of
https://github.com/pmret/papermario.git
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262428c68a
* Remove splat from repo * refactor scraps * requirements update
127 lines
4.0 KiB
Python
127 lines
4.0 KiB
Python
import os
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import struct
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import sys
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from pathlib import Path
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from typing import List, Tuple
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TOOLS_DIR = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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sys.path.append(str(Path(TOOLS_DIR) / "build/imgfx"))
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from imgfx_data import Anim, Triangle, Vertex
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from splat.segtypes.n64.segment import N64Segment
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from splat.util import log, options
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class N64SegPm_imgfx_data(N64Segment):
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anims: List[Anim] = []
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OUT_DIR: Path = options.opts.asset_path / "imgfx"
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def scan(self, rom_bytes) -> None:
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data = rom_bytes[self.rom_start : self.rom_end]
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for name, offset in self.yaml.get("animations"):
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pos = offset
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# Animations start with vtx data which is followed by gfx data and ends with the header at `offset`
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(
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vtx_offset,
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gfx_offset,
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vtx_count,
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gfx_count,
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keyframes,
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flags,
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) = struct.unpack(">IIHHHH", data[pos : pos + 16])
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frames: List[List[Vertex]] = []
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pos = vtx_offset
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for i in range(keyframes):
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frame: List[Vertex] = []
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for j in range(vtx_count):
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x, y, z, u, v, r, g, b, a = struct.unpack(">hhhBBbbbB", data[pos : pos + 12])
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pos += 12
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frame.append(Vertex(j, x, y, z, u, v, r, g, b, a))
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frames.append(frame)
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triangles: List[Triangle] = []
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vtx_buf: List[int] = []
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# Align to 8 bytes
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pos = (pos + 7) & ~(8 - 1)
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assert pos == gfx_offset
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def unpack_tri(word: int, vtx_buf: List[int]) -> Tuple[int, int, int]:
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i = (word >> 16) & 0xFF
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j = (word >> 8) & 0xFF
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k = word & 0xFF
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i = vtx_buf[int(i / 2)]
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j = vtx_buf[int(j / 2)]
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k = vtx_buf[int(k / 2)]
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return (i, j, k)
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for i in range(gfx_count):
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w0, w1 = struct.unpack(">II", data[pos : pos + 8])
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pos += 8
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op = (w0 >> 24) & 0xFF
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if op == 1: # G_VTX
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num = w0 >> 12 & 0xFF
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end = int((w0 & 0xFF) / 2)
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src_idx = int((w1 - vtx_offset) / 12)
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start = end - num
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for j in range(num):
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to_place_pos = start + j
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while len(vtx_buf) <= to_place_pos:
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vtx_buf.append(0)
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vtx_buf[to_place_pos] = src_idx + j
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elif op == 5: # G_TRI1
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triangles.append(Triangle(*unpack_tri(w0, vtx_buf)))
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elif op == 6: # G_TRI2
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triangles.append(Triangle(*unpack_tri(w0, vtx_buf)))
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triangles.append(Triangle(*unpack_tri(w1, vtx_buf)))
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elif op == 0xDF: # G_ENDDL
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pass
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else:
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log.error(f"Unknown op: {op}")
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self.anims.append(
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Anim(
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name,
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offset,
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vtx_offset,
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gfx_offset,
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vtx_count,
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gfx_count,
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keyframes,
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flags,
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frames,
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triangles,
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)
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)
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def split(self, rom_bytes):
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self.OUT_DIR.mkdir(parents=True, exist_ok=True)
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for anim in self.anims:
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with open(f"{self.OUT_DIR}/{anim.name}.json", "w") as f:
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f.write(anim.toJSON())
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def get_linker_entries(self):
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from splat.segtypes.linker_entry import LinkerEntry
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return [
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LinkerEntry(
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self,
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[self.OUT_DIR / f"{name}.json" for name, _ in self.yaml.get("animations")],
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options.opts.asset_path / "imgfx" / f"{self.name}.c",
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self.get_linker_section(),
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self.get_linker_section(),
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)
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]
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