papermario/include/mapfs/dgb_13_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

52 lines
1.3 KiB
C

#define COLLIDER_Root 0x32
#define COLLIDER_g1 0x31
#define COLLIDER_s10 0x30
#define COLLIDER_g47 0x2F
#define COLLIDER_g48 0x2E
#define COLLIDER_o229 0x2D
#define COLLIDER_o228 0x2C
#define COLLIDER_o227 0x2B
#define COLLIDER_g45 0x2A
#define COLLIDER_o276 0x29
#define COLLIDER_o223 0x28
#define COLLIDER_o219 0x27
#define COLLIDER_o218 0x26
#define COLLIDER_g44 0x25
#define COLLIDER_g62 0x24
#define COLLIDER_o262 0x23
#define COLLIDER_g61 0x22
#define COLLIDER_o274 0x21
#define COLLIDER_tansu_a 0x20
#define COLLIDER_a4 0x1F
#define COLLIDER_o273 0x1E
#define COLLIDER_a3 0x1D
#define COLLIDER_o272 0x1C
#define COLLIDER_a2 0x1B
#define COLLIDER_o271 0x1A
#define COLLIDER_a1 0x19
#define COLLIDER_o270 0x18
#define COLLIDER_g64 0x17
#define COLLIDER_o269 0x16
#define COLLIDER_tansu_b 0x15
#define COLLIDER_b4 0x14
#define COLLIDER_o268 0x13
#define COLLIDER_b3 0x12
#define COLLIDER_o267 0x11
#define COLLIDER_b2 0x10
#define COLLIDER_o266 0xF
#define COLLIDER_b1 0xE
#define COLLIDER_o265 0xD
#define COLLIDER_g50 0xC
#define COLLIDER_o264 0xB
#define COLLIDER_o214 0xA
#define COLLIDER_g31 0x9
#define COLLIDER_o197 0x8
#define COLLIDER_deilitts 0x7
#define COLLIDER_deilits 0x6
#define COLLIDER_deilis 0x5
#define COLLIDER_g28 0x4
#define COLLIDER_o200 0x3
#define COLLIDER_o127 0x2
#define COLLIDER_o133 0x1
#define COLLIDER_o129 0x0