papermario/src
pixel-stuck ddebe5eb64
Big steps toward ROM shiftability (#912)
* shiftability work

* Cleanup

* fix build

* Fix sprite shading profile when shifted

* fix overworld items icons, message icons, and corrupted bowser graphics on the title screen

* add shift flag to configure.py

* restoring ifdef stuff

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-01-16 23:03:23 +00:00
..
audio Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
battle misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
common model functions (#910) 2023-01-13 16:56:28 +09:00
effects model functions (#910) 2023-01-13 16:56:28 +09:00
entity flags -> flag (#909) 2023-01-12 11:09:13 +09:00
evt misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
filemenu flags -> flag (#909) 2023-01-12 11:09:13 +09:00
gcc matched 4 (#863) 2022-11-20 02:35:04 +09:00
jp Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
os 5uncs (#895) 2022-12-29 14:48:27 +09:00
pause flags -> flag (#909) 2023-01-12 11:09:13 +09:00
world Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
1A5830.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
1AC760.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
1AF120.c battle partners (#852) 2022-11-05 16:06:28 +09:00
1AF230.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
5B320.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
7B440.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
7bb60_len_41b0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
7E9D0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
7fd10_len_b40.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
8a160_len_700.c Shiftability work (#778) 2022-09-17 15:10:37 -04:00
8a860_len_3f30.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
9d10_len_1080.c BSS And Libultra (#823) 2022-10-16 07:24:05 +09:00
16c8e0.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
16F740.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
17D6A0.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
17FEB0.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
18C790.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
18F340.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
19FAF0.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
25AF0.c world AI (#701) 2022-04-29 13:32:16 +09:00
38F00.c area_spooky (#894) 2022-12-25 14:10:23 +09:00
43F0.c move actor (#879) 2022-12-06 19:19:01 +09:00
101b90_len_8f0.c Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
111f0_len_860.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
182B30.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
190A10.c player anim + collider surface types (#769) 2022-09-13 02:26:57 -04:00
190B20.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
316a70.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
316C00.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
316d90.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
316f30.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
325AD0.c 5 more funcs (#858) 2022-11-15 12:03:50 +00:00
415D90.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
891b0_len_fb0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
3169f0.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
8560.c Upgrade to splat 0.9.0 (#730) 2022-06-13 00:33:32 +09:00
8800.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
23680.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
39210_len_aa0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
77480.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
80850_len_3060.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
181810.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
a5dd0_len_114e0.c Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
actor_api.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
ad90_len_2880.c 5uncs (#895) 2022-12-29 14:48:27 +09:00
animation_script.h area_spooky (#894) 2022-12-25 14:10:23 +09:00
audio.h flags -> flag (#909) 2023-01-12 11:09:13 +09:00
B0E0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
B4580.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
battle_cam.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
battle_ui_gfx.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
C50A0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
camera.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
cd180_len_38f0.c area_trd (#807) 2022-10-07 14:45:58 -04:00
CEE40.c entity models and some gfx functions (#731) 2022-06-13 02:22:06 +09:00
collision.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
crash_screen.c More cleanup, bss, undefined_syms (#892) 2022-12-18 02:08:52 +09:00
curtains.c Match some more Libultra (#639) 2022-02-08 14:05:20 +00:00
d0a70_len_4fe0.c Warnings & 10 map funcs (#861) 2022-11-17 02:03:04 +09:00
dba20_len_350.c msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
dc470_len_14c0.c model functions (#910) 2023-01-13 16:56:28 +09:00
de740_len_23f0.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
draw_box.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
e20eb0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
E225B0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
E20110.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
E21870.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
EFEB00.c sbk done (#815) 2022-10-12 06:19:39 +09:00
effects.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
encounter_api.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
encounter.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
entity_model.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
fio.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
fio.h Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
game_modes.c More cleanup, bss, undefined_syms (#892) 2022-12-18 02:08:52 +09:00
global_hud_scripts.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
heap.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
hud_element.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
hud_element.h misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
input.c Map funcs and update_input (#888) 2022-12-15 10:56:16 +09:00
intro_logos.c intro_state, evt and decoration tables (#718) 2022-05-29 00:15:51 +09:00
is_debug.c Tables & Chairs (sorry no chairs actually) (#800) 2022-10-04 23:09:23 +09:00
item_entity_scripts.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_hud_script_table.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_hud_scripts.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_table.inc.c msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
level_up.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
load_script.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
main_loop.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
main_pre.c Misc decomp 53 (#703) 2022-05-05 23:08:16 +09:00
main.c a match for the clover (#886) 2022-12-13 18:18:15 +09:00
menu_hud_scripts.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
move_script.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
move_table.inc.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
msg_data_2.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
msg_data.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
msg.c Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
npc_collision.c needed more DEG_TO_RAD (#773) 2022-09-15 09:39:16 -10:00
npc.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
rumble.c Overlay 2 bss reorg (#733) 2022-06-14 01:34:22 +09:00
sprite.c sprites and effects (#900) 2023-01-04 00:57:48 +09:00
sprite.h omo3/pra/dig battle maps (#799) 2022-10-04 10:10:23 +09:00
starpoint.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
state_battle.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
state_demo.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_file_select.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
state_intro.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_logos.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
state_pause.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
state_startup.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_title_screen.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
state_world.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
status_icons.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
trigger.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
windows.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
worker.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
world_use_item.c area kpa (#901) 2023-01-03 19:46:15 +09:00