papermario/ver/us
pixel-stuck ddebe5eb64
Big steps toward ROM shiftability (#912)
* shiftability work

* Cleanup

* fix build

* Fix sprite shading profile when shifted

* fix overworld items icons, message icons, and corrupted bowser graphics on the title screen

* add shift flag to configure.py

* restoring ifdef stuff

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-01-16 23:03:23 +00:00
..
asm Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effect_shims.yaml Effects (#442) 2021-09-27 08:19:58 +09:00
effects.yaml b_area_omo2 (#729) 2022-06-12 15:44:36 +01:00
splat-debug.yaml Fixing debug builds, does require newer AS from decompals (#837) 2022-10-28 10:42:27 +09:00
splat.yaml misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
symbol_addrs.txt misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
undefined_funcs_auto.txt Tidying and msg.c work (#311) 2021-07-13 22:43:14 +09:00
undefined_syms_auto.txt Tidying (#375) 2021-08-22 22:10:06 +09:00
undefined_syms.txt Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00