papermario/include/mapfs/isk_10_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

40 lines
1.4 KiB
C

#define COLLIDER_Root 0x1A
#define COLLIDER_10 0x19
#define COLLIDER_g336 0x18
#define COLLIDER_o2034 0x17
#define COLLIDER_o2032 0x16
#define COLLIDER_o2031 0x15
#define COLLIDER_o2030 0x14
#define COLLIDER_o2029 0x13
#define COLLIDER_g338 0x12
#define COLLIDER_o2042 0x11
#define COLLIDER_o2041 0x10
#define COLLIDER_o2038 0xF
#define COLLIDER_g339 0xE
#define COLLIDER_g332 0xD
#define COLLIDER_deilittn 0xC
#define COLLIDER_deilitn 0xB
#define COLLIDER_deilin 0xA
#define COLLIDER_o2012 0x9
#define COLLIDER_g331 0x8
#define COLLIDER_deilite 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_o809 0x5
#define COLLIDER_g330 0x4
#define COLLIDER_deilittw 0x3
#define COLLIDER_deilitw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_o816 0x0
#define ZONE_Root 0x9
#define ZONE_Default 0x8
#define ZONE_deilin 0x7
#define ZONE_o786 0x6
#define ZONE_10 0x5
#define ZONE_g335 0x4
#define ZONE_deilie 0x3
#define ZONE_o2026 0x2
#define ZONE_deiliw 0x1
#define ZONE_g143 0x0