papermario/Makefile
2020-10-22 03:19:25 +01:00

131 lines
4.0 KiB
Makefile

SHELL=/bin/bash -o pipefail
MAKEFLAGS += --no-builtin-rules
MAKEFLAGS += --no-builtin-variables
################ Target Executable and Sources ###############
# BUILD_DIR is location where all build artifacts are placed
BUILD_DIR = build
WORLD_AREAS := area_dgb area_arn area_dro area_end area_flo area_gv area_hos area_isk area_iwa area_jan area_kgr area_kkj area_kmr area_kpa area_kzn area_mac area_mgm area_mim area_nok area_obk area_omo area_osr area_pra area_sam area_sbk area_tik area_trd area_tst
SRC_DIRS := $(shell find src -type d)
ASM_DIRS := asm asm/os
INCLUDE_DIRS := include include/PR src
DATA_DIRS := $(shell mkdir -p bin && find bin -type d -not -name Yay0)
YAY0_DIRS := bin/Yay0
ASSETS_FS_DIRS := assets/fs
# Source code files
C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))
S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
ifdef PM_HEADER_REBUILD
H_FILES := $(foreach dir,$(INCLUDE_DIRS),$(wildcard $(dir)/*.h))
endif
DATA_FILES := $(foreach dir,$(DATA_DIRS),$(wildcard $(dir)/*.bin))
YAY0_FILES := $(foreach dir,$(YAY0_DIRS),$(wildcard $(dir)/*.bin))
ASSETS_FS_FILES := $(foreach dir,$(ASSETS_FS_DIRS),$(wildcard $(dir)/*.*))
# Object files
O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
$(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \
$(foreach file,$(DATA_FILES),$(BUILD_DIR)/$(file:.bin=.o)) \
$(foreach dir,$(ASSETS_FS_DIRS),$(BUILD_DIR)/$(dir).o) \
YAY0_FILES := $(foreach file,$(YAY0_FILES),$(BUILD_DIR)/$(file:.bin=.Yay0.o))
####################### Other Tools #########################
# N64 tools
TOOLS_DIR = tools
N64CKSUM = $(TOOLS_DIR)/n64crc
##################### Compiler Options #######################
CROSS = mips-linux-gnu-
AS = $(CROSS)as
OLD_AS = $(TOOLS_DIR)/mips-nintendo-nu64-as
CC = $(TOOLS_DIR)/cc1
LD = $(CROSS)ld
OBJDUMP = $(CROSS)objdump
OBJCOPY = $(CROSS)objcopy
TARGET = papermario
CPPFLAGS = -Iinclude -D _LANGUAGE_C -ffreestanding -DF3DEX_GBI_2
ASFLAGS = -EB -Iinclude -march=vr4300 -mtune=vr4300
OLDASFLAGS = -EB -Iinclude -G 0
CFLAGS = -O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32
LDFLAGS = -T undefined_syms.txt -T undefined_funcs.txt -T $(LD_SCRIPT) -Map $(BUILD_DIR)/papermario.map --no-check-sections
######################## Targets #############################
default: all
LD_SCRIPT = $(TARGET).ld
all: $(TARGET).ld $(BUILD_DIR) $(TARGET).z64 verify
clean:
rm -rf $(BUILD_DIR) $(TARGET).z64
mkdir -p $(foreach dir,$(SRC_DIRS) $(ASM_DIRS) $(DATA_DIRS) $(ASSETS_FS_DIRS),build/$(dir)
submodules:
git submodule update --init --recursive
split:
rm -rf $(DATA_DIRS) && ./tools/n64splat/split.py baserom.z64 tools/splat.yaml . --modes ld bin Yay0 PaperMarioMapFS
split-all:
rm -rf $(DATA_DIRS) && ./tools/n64splat/split.py baserom.z64 tools/splat.yaml . --modes all
$(TARGET).ld: tools/splat.yaml
./tools/n64splat/split.py baserom.z64 tools/splat.yaml . --modes ld
setup: clean submodules split
make -C tools
print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
$(BUILD_DIR)/$(TARGET).elf: $(O_FILES) $(YAY0_FILES) $(LD_SCRIPT)
@$(LD) $(LDFLAGS) -o $@
$(BUILD_DIR)/%.o: %.s
$(AS) $(ASFLAGS) -o $@ $<
$(BUILD_DIR)/%.o: %.c $(H_FILES)
cpp $(CPPFLAGS) $< | $(CC) $(CFLAGS) -o - | $(OLD_AS) $(OLDASFLAGS) - -o $@
$(BUILD_DIR)/%.o: %.bin
$(LD) -r -b binary -o $@ $<
$(BUILD_DIR)/%.Yay0.o: %.bin
mkdir -p build/bin/Yay0
tools/Yay0compress $< $<.Yay0
$(LD) -r -b binary -o $@ $<.Yay0
$(BUILD_DIR)/assets/fs/%: $(ASSETS_FS_FILES)
tools/build_assets_fs.py $*
$(BUILD_DIR)/assets/fs.bin: assets/fs.json tools/build_assets_fs.py $(foreach file,$(ASSETS_FS_FILES),build/$(file))
tools/build_assets_fs.py
$(BUILD_DIR)/assets/fs.o: $(BUILD_DIR)/assets/fs.bin
$(LD) -r -b binary -o $@ $<
$(BUILD_DIR)/$(TARGET).bin: $(BUILD_DIR)/$(TARGET).elf
$(OBJCOPY) $< $@ -O binary
# final z64 updates checksum
$(TARGET).z64: $(BUILD_DIR)/$(TARGET).bin
@cp $< $@
$(N64CKSUM) $@
verify: $(TARGET).z64
sha1sum -c checksum.sha1
.PHONY: all clean default