papermario/include/mapfs/kpa_119_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

32 lines
1.1 KiB
C

#define COLLIDER_Root 0x13
#define COLLIDER_g1 0x12
#define COLLIDER_g2 0x11
#define COLLIDER_o131 0x10
#define COLLIDER_g21 0xF
#define COLLIDER_o80 0xE
#define COLLIDER_deiliwtt 0xD
#define COLLIDER_deiliwt 0xC
#define COLLIDER_deiliw 0xB
#define COLLIDER_g20 0xA
#define COLLIDER_o119 0x9
#define COLLIDER_o118 0x8
#define COLLIDER_o115 0x7
#define COLLIDER_g15 0x6
#define COLLIDER_o103 0x5
#define COLLIDER_o102 0x4
#define COLLIDER_o60 0x3
#define COLLIDER_g4 0x2
#define COLLIDER_o100 0x1
#define COLLIDER_o11 0x0
#define ZONE_Root 0x8
#define ZONE_g1 0x7
#define ZONE_g2 0x6
#define ZONE_deilie 0x5
#define ZONE_deilinw 0x4
#define ZONE_deiliw 0x3
#define ZONE_o115 0x2
#define ZONE_o60 0x1
#define ZONE_o11 0x0