papermario/ver/us/asm/nonmatchings/B4580
Lightning 1c64f15db1
Make a 224 functions show up in the elf (#530)
* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Decompile even more misc battle map funcs (#531)

* decompile misc battle map funcs

* fix warnings

* Decompile misc battle map funcs (#528)

* .

* .

* resolve issues

* Update fx_api.c

* Update fx_api.c

* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Fix merge issue

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-11-16 16:19:38 +09:00
..
animator_copy_vertices_to_buffer.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
appendGfx_animator_node.s B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
appendGfx_animator.s Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
get_animator_node_for_tree_index.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
step_mesh_animator.s Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
step_model_animator.s Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00