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8d5b066b7d
* merge asm in src all versions * main: refactor and eliminate SHIFT_BSS * engine1 static BSS * engine2 * folder move * fix shift build * cleanup msg & msg_draw * wtf? * un-static-ized * . * remove unnecess. rodata pad * populate dangling common syms
54 lines
1.3 KiB
C
54 lines
1.3 KiB
C
#ifndef _OSINT_H
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#define _OSINT_H
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#include <PR/os_internal.h>
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typedef struct __OSEventState
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{
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OSMesgQueue *messageQueue;
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OSMesg message;
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} __OSEventState;
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extern struct __osThreadTail
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{
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OSThread *next;
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OSPri priority;
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} __osThreadTail;
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//maybe should be in exceptasm.h?
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extern void __osEnqueueAndYield(OSThread **);
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extern void __osDequeueThread(OSThread **, OSThread *);
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extern void __osEnqueueThread(OSThread **, OSThread *);
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extern OSThread *__osPopThread(OSThread **);
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extern void __osDispatchThread(void);
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extern void __osCleanupThread(void);
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extern void __osSetTimerIntr(OSTime);
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extern OSTime __osInsertTimer(OSTimer *);
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extern void __osTimerInterrupt(void);
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extern u32 __osProbeTLB(void *);
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extern int __osSpDeviceBusy(void);
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#ifndef NO_EXTERN_VARIABLES
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extern OSThread *__osRunningThread;
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extern OSThread *__osActiveQueue;
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extern OSThread *__osFaultedThread;
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extern OSThread *__osRunQueue;
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extern OSTimer *__osTimerList;
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extern OSTimer __osBaseTimer;
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extern OSTime __osCurrentTime;
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extern u32 __osBaseCounter;
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extern u32 __osViIntrCount;
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extern u32 __osTimerCounter;
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extern u32 __osShutdown;
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extern __OSEventState __osEventStateTab[OS_NUM_EVENTS];
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#endif
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//not sure if this should be here
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extern s32 osViClock;
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extern void __osTimerServicesInit(void);
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extern s32 __osAiDeviceBusy(void);
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extern int __osDpDeviceBusy(void);
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#endif
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