papermario/src/heaps2.c
Ethan Roseman 8f974438a3
3uncs 2 (#952)
* progress

* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes

* cursed function byebye

* configure cleanup

* Fix configure issue

* MakeShop

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* item_entity_load

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* closer

* PR comment

---------

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
2023-02-22 17:22:31 +09:00

8 lines
177 B
C

#include "common.h"
#ifdef SHIFT
BSS u8 WorldEntityHeapBottom[WORLD_ENTITY_HEAP_SIZE];
#endif
BSS u8 WorldEntityHeapBase[0x10];
BSS u8 heap_collisionHead[COLLISION_HEAP_SIZE];