papermario/tools/splat_ext/pm_map_data.py
HailSanta 884140f419
split em (#1040)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-30 03:33:56 +09:00

207 lines
6.8 KiB
Python

import os
from pathlib import Path
from segtypes.n64.segment import N64Segment
from util.n64.Yay0decompress import Yay0Decompressor
from util.color import unpack_color
from segtypes.n64.palette import iter_in_groups
from util import options
import png
import yaml as yaml_loader
import n64img.image
script_dir = Path(os.path.dirname(os.path.realpath(__file__)))
def decode_null_terminated_ascii(data):
length = 0
for byte in data:
if byte == 0:
break
length += 1
return data[:length].decode("ascii")
def parse_palette(data):
palette = []
for a, b in iter_in_groups(data, 2):
palette.append(unpack_color([a, b]))
return palette
def add_file_ext(name: str) -> str:
if name.startswith("party_"):
return "party/" + name + ".png"
elif name.endswith("_hit") or name.endswith("_shape"):
return "geom/" + name + ".bin" # TODO: xml
elif name.endswith("_tex"):
return "tex/" + name + ".bin" # TODO: texture archive
elif name.endswith("_bg"):
return "bg/" + name + ".png"
else:
return name + ".bin"
class N64SegPm_map_data(N64Segment):
def __init__(
self,
rom_start,
rom_end,
type,
name,
vram_start,
args,
yaml,
):
super().__init__(
rom_start,
rom_end,
type,
name,
vram_start,
args=args,
yaml=yaml,
)
with open(script_dir / "map_data.yaml") as f:
self.files = yaml_loader.load(f.read(), Loader=yaml_loader.SafeLoader)
def split(self, rom_bytes):
fs_dir = options.opts.asset_path / self.dir / self.name
(fs_dir / "title").mkdir(parents=True, exist_ok=True)
(fs_dir / "party").mkdir(parents=True, exist_ok=True)
(fs_dir / "bg").mkdir(parents=True, exist_ok=True)
(fs_dir / "tex").mkdir(parents=True, exist_ok=True)
(fs_dir / "geom").mkdir(parents=True, exist_ok=True)
data = rom_bytes[self.rom_start : self.rom_end]
asset_idx = 0
while True:
asset_data = data[0x20 + asset_idx * 0x1C :]
name = decode_null_terminated_ascii(asset_data[0:])
offset = int.from_bytes(asset_data[0x10:0x14], byteorder="big")
size = int.from_bytes(asset_data[0x14:0x18], byteorder="big")
decompressed_size = int.from_bytes(asset_data[0x18:0x1C], byteorder="big")
is_compressed = size != decompressed_size
if offset == 0:
path = None
else:
path = fs_dir / add_file_ext(name)
if name == "end_data":
break
bytes_start = self.rom_start + 0x20 + offset
bytes = rom_bytes[bytes_start : bytes_start + size]
if is_compressed:
bytes = Yay0Decompressor.decompress_python(bytes)
if name.startswith("party_"):
with open(path, "wb") as f:
# CI-8
w = png.Writer(150, 105, palette=parse_palette(bytes[:0x200]))
w.write_array(f, bytes[0x200:])
elif name == "title_data":
if "ver/us" in str(options.opts.target_path) or "ver/pal" in str(options.opts.target_path):
w = 200
h = 112
img = n64img.image.RGBA32(
data=bytes[0x2210 : 0x2210 + w * h * 4], width=w, height=h
)
img.write(fs_dir / "title/logotype.png")
w = 144
h = 32
img = n64img.image.IA8(
data=bytes[0x10 : 0x10 + w * h], width=w, height=h
)
img.write(fs_dir / "title/copyright.png")
w = 128
h = 32
img = n64img.image.IA8(
data=bytes[0x1210 : 0x1210 + w * h], width=w, height=h
)
img.write(fs_dir / "title/press_start.png")
else:
w = 272
h = 88
img = n64img.image.RGBA32(
data=bytes[0x1830 : 0x1830 + w * h * 4], width=w, height=h
)
img.write(fs_dir / "title/logotype.png")
w = 128
h = 32
img = n64img.image.CI4(
data=bytes[0x10 : 0x10 + w * h], width=w, height=h
)
img.palette = parse_palette(bytes[0x810:0x830])
img.write(fs_dir / "title/copyright.png")
w = 128
h = 32
img = n64img.image.IA8(
data=bytes[0x830 : 0x830 + w * h], width=w, height=h
)
img.write(fs_dir / "title/press_start.png")
elif name.endswith("_bg"):
def write_bg_png(bytes, path, header_offset=0):
header = bytes[header_offset : header_offset + 0x10]
raster_offset = (
int.from_bytes(header[0:4], byteorder="big") - 0x80200000
)
palette_offset = (
int.from_bytes(header[4:8], byteorder="big") - 0x80200000
)
assert (
int.from_bytes(header[8:12], byteorder="big") == 0x000C0014
) # draw pos
width = int.from_bytes(header[12:14], byteorder="big")
height = int.from_bytes(header[14:16], byteorder="big")
with open(path, "wb") as f:
# CI-8
w = png.Writer(
width,
height,
palette=parse_palette(
bytes[palette_offset : palette_offset + 512]
),
)
w.write_array(f, bytes[raster_offset:])
write_bg_png(bytes, fs_dir / "bg" / f"{name}.png")
# sbk_bg has an alternative palette
if name == "sbk_bg":
write_bg_png(bytes, fs_dir / "bg" / f"{name}.alt.png", header_offset=0x10)
else:
with open(path, "wb") as f:
f.write(bytes)
asset_idx += 1
def get_linker_entries(self):
from segtypes.linker_entry import LinkerEntry
fs_dir = options.opts.asset_path / self.dir / self.name
return [
LinkerEntry(
self,
[fs_dir / add_file_ext(name) for name in self.files],
fs_dir.with_suffix(".dat"),
".data",
),
]