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* damage intensity * standardized battle script names * few more * effect flags * slight name change * renderUI = NULL * rm space --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com> |
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.. | ||
asm | ||
checksum.sha1 | ||
effect_shims.yaml | ||
splat-shift.yaml | ||
splat.yaml | ||
symbol_addrs.txt | ||
undefined_funcs_auto.txt | ||
undefined_syms_auto.txt | ||
undefined_syms.txt |