papermario/ver/us/asm/nonmatchings/code_197F40
Ethan Roseman e4480c0f59
Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217)
* Misc early code decomp

* Make expected script

* fix m2ctx

* gOverrideFlags & set/unset macros

* update symbol addrs

* Cleanup and PR comments

* oops

* UnkNpcAIFunc16

* UnkNpcAIFunc17

* UnkNpcAIFunc18

* symbol_addrs

* area_mac data/rodata disassembly

* 16C8E0 segment rodata migration

* delete_actor

* 16F740 funcs

* symbol_addrs
2021-03-20 03:17:02 +09:00
..
AddActorDecoration.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
AddActorVar.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
BoostAttack.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00
BoostDefense.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00
ChooseNextTarget.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
CopyBuffs.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
CreatePartShadow.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
ElectrifyActor.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00
func_8026E9A0.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E198.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E208.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E260.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E558.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E914.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EA7C.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EB20.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EBF8.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026ED20.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EDE4.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026F1A0.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetActorAttackBoost.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetActorDefenseBoost.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetBattleVar.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetDistanceToGoal.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetOwnerTarget.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetStatusFlags.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
HealActor.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00
LoadBattleSection.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
ModifyActorDecoration.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
RemoveActorDecoration.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
RemovePartShadow.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
ResetActorSounds.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00
set_goal_pos_to_part.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
set_part_goal_to_actor_part.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetActorSounds.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00
SetActorType.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetBattleVar.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetGoalToIndex.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetOwnerTarget.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetPartAlpha.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetPartSounds.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00
SummonEnemy.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
UseIdleAnimation.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
VanishActor.s Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217) 2021-03-20 03:17:02 +09:00