papermario/include/gcc/memory.h
Ethan Roseman 021592d219
Misc decomp 70 (#716)
* aura_appendGfx

* 3 more action commands

* fire_shell

* hammer, hurricane

* spiny_surge

* data stuff, cleanup, whirlwind

* warnings

* water_block data and func

* water_block

* effect stuff cleanup

* big_snowflakes effect

* data cleanup, fpr abi regs

* 2 battle item funcs + data

* 2 mo

* shooting_star func

* 3 16F740 funcs

* btl_state_update_end_battle

* map funcs

* more dedupe

* cleanin

* draw_entity_model_C/D

* effect butterflies, btl state funcs

* it is done

* it is done

* PR comments, some cleanup
2022-05-27 22:03:19 +09:00

24 lines
475 B
C

#ifndef _MEMORY_H
#define _MEMORY_H
/*
memory.h
*/
#ifndef _SIZE_T_DEF
#define _SIZE_T_DEF
typedef unsigned size_t;
#endif
void *memccpy(void *,void *,int,size_t);
void *memchr(void *,int,size_t);
int memcmp(const void *,const void *,size_t);
void *memcpy(void *,const void *,size_t);
int memicmp(void *,void *,size_t);
void *memmove(void *,void *,size_t);
void *memset(void *,int,size_t);
void movmem(void *,void *,unsigned);
void setmem(void *,unsigned,int);
#endif