mirror of
https://github.com/pmret/papermario.git
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1c0d26e6c6
* render_curtains * cleanup * more cleanup * cleanup * update symbol addrs * asm update * shop progress * more cleanup * update symbol_addrs * asm cleanup * . * new data splits * rename stuff * . * . * PR stuff
11 lines
611 B
TOML
11 lines
611 B
TOML
compiler_command = "cpp -w -Iver/us/build/include -Iinclude -Isrc -DPERMUTER -D _LANGUAGE_C -D _FINALROM -D VERSION=us -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 -D SCRIPT(...)={} | iconv --from UTF-8 --to SHIFT-JIS | tools/build/linux/cc1 -O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wuninitialized -Wshadow -fforce-addr -o - | tools/build/linux/mips-nintendo-nu64-as -EB -G 0 -"
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assembler_command = "mips-linux-gnu-as -march=vr4300 -mabi=32"
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[preserve_macros]
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"gs?[DS]P.*" = "void"
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OVERRIDE_FLAG_CHECK = "int"
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OS_K0_TO_PHYSICAL = "int"
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"G_.*" = "int"
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"TEXEL.*" = "int"
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PRIMITIVE = "int"
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