papermario/include/common.h
HailSanta f033bbae6d
all data done (#945)
* misc fold

* omo cleanup

* projectile target offset

* missing actor part fields

* msg chars

* decimal offsets

* partIndex -> partID

* callables

* EVT_PLAY_EFFECT

* fix out of range offsets

* some renames

* battle_area -> battle/area

* renames

* battle names last

* more power

* hammer moves

* hammer directory

* all moves migrated

* moved items

* moved starpowers

* fixed jp

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00

22 lines
410 B
C

#ifndef _COMMON_H_
#define _COMMON_H_
#include "ultra64.h"
#include "gbi_custom.h"
#include "types.h"
#include "common_structs.h"
#include "functions.h"
#include "variables.h"
#include "macros.h"
#include "enums.h"
#include "evt.h"
#include "messages.h"
#include "battle/formation_names.h"
#include "battle/stage_names.h"
#ifdef PERMUTER
extern int TEXEL0, TEXEL1, PRIMITIVE, PRIMITIVE_ALPHA;
#endif
#endif