papermario/ver/jp
HailSanta f033bbae6d
all data done (#945)
* misc fold

* omo cleanup

* projectile target offset

* missing actor part fields

* msg chars

* decimal offsets

* partIndex -> partID

* callables

* EVT_PLAY_EFFECT

* fix out of range offsets

* some renames

* battle_area -> battle/area

* renames

* battle names last

* more power

* hammer moves

* hammer directory

* all moves migrated

* moved items

* moved starpowers

* fixed jp

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00
..
asm Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
include Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effects.yaml Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
splat-debug.yaml Debug in elf (#491) 2021-10-25 23:26:38 -04:00
splat-shift.yaml Modern gcc + shiftability work (#942) 2023-02-14 22:14:14 +09:00
splat.yaml Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
symbol_addrs.txt Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
undefined_funcs_auto.txt all data done (#945) 2023-02-17 16:44:14 +09:00
undefined_syms_auto.txt Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
undefined_syms.txt all data done (#945) 2023-02-17 16:44:14 +09:00