papermario/include/mapfs/nok_bt01_shape.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

36 lines
1.2 KiB
C

#define MODEL_Root 0x21
#define MODEL_dai 0x20
#define MODEL_waku1 0x1F
#define MODEL_ha3 0x1E
#define MODEL_hap 0x1D
#define MODEL_kusa3 0x1C
#define MODEL_o306 0x1B
#define MODEL_yuka 0x1A
#define MODEL_hana 0x19
#define MODEL_h8 0x18
#define MODEL_h7 0x17
#define MODEL_h5 0x16
#define MODEL_h3 0x15
#define MODEL_h2 0x14
#define MODEL_h1 0x13
#define MODEL_g49 0x12
#define MODEL_waku2 0x11
#define MODEL_o356 0x10
#define MODEL_saku 0xF
#define MODEL_kusa2 0xE
#define MODEL_nyo 0xD
#define MODEL_o298 0xC
#define MODEL_o299 0xB
#define MODEL_ha1 0xA
#define MODEL_ha1_2 0x9
#define MODEL_miki 0x8
#define MODEL_ha2 0x7
#define MODEL_ha2_2 0x6
#define MODEL_kusa1 0x5
#define MODEL_kusa5 0x4
#define MODEL_waku 0x3
#define MODEL_yuka2 0x2
#define MODEL_futi 0x1
#define MODEL_gake 0x0