Decompilation of Paper Mario - Mirror of https://github.com/pmret/papermario
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Ethan Roseman f5a6d26ca8
Full GCC Compiler (#378)
* fx table work

* fx data

* blah

* render_effects_UI

* split out effects.c

* initial testing of full gcc compiler

* don't touch undefined syms/funcs auto

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "25b848a230"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "25b848a230"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* 4 npc funcs

* nine sef commands

* test

* test2

* run undefined_syms through cpp, remove bss and dead syms files

* nuContQueryRead

* update compiler

* configure fixes

* Update compiler binaries with latest build

* permuter_settings

* xgcc -> gcc

* change permissions

* .

* fix permuter stuff

* gcc is the bane of my existence

* non-dumb mac cpp

* build .cpp files with g++

* ccache

* hide stdout/stderr from ccache check

* fix #374

* tar something and other

* ok!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* lol

* fix linux install

* 👍

* 👍👍

* Make cousin J happy

* always 👍

* git subrepo pull (merge) tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "09a5715405"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "09a5715405"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: alex <16batesa@gmail.com>
2021-08-23 06:55:26 +09:00
.github/workflows run coverage on all PRs/pushes 2021-08-02 17:06:17 +01:00
.vscode mass script to evt type rename (#377) 2021-08-23 06:50:10 +09:00
docs Splat refactor (#257) 2021-04-13 16:47:52 +09:00
include Full GCC Compiler (#378) 2021-08-23 06:55:26 +09:00
src Full GCC Compiler (#378) 2021-08-23 06:55:26 +09:00
tools Full GCC Compiler (#378) 2021-08-23 06:55:26 +09:00
ver Match sneaky parasol (#376) 2021-08-22 23:10:21 +09:00
.clang-tidy Merge branch 'mac-support' into audio 2020-12-05 19:57:10 -05:00
.editorconfig use tabs in msg files 2021-02-10 14:26:58 +00:00
.gitattributes suppress asm/nonmatchings/ in github diffs 2021-01-15 21:18:37 +00:00
.gitignore Full GCC Compiler (#378) 2021-08-23 06:55:26 +09:00
configure Fix configure on macOS (#261) 2021-04-17 20:53:34 +09:00
CONTRIBUTING.md Action segments (#259) 2021-04-17 20:16:13 +09:00
coverage.py JP rom beginnings (#197) 2021-03-04 18:00:56 +09:00
diff_settings.py Misc decomp (#193) 2021-02-22 22:00:49 +09:00
diff.py Tidying and Shops (#282) 2021-04-27 02:47:38 +09:00
docker-compose.yml gud changes 2020-04-24 00:26:17 -04:00
Dockerfile Skip 'sudo' in install.sh if you are already root user (#343) 2021-07-27 12:17:51 +01:00
Doxyfile implement SCRIPT(...) dsl 2020-10-22 05:54:03 +01:00
first_diff.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
format.sh 4 more and format 2020-12-12 17:55:21 +09:00
INSTALL.md Skip 'sudo' in install.sh if you are already root user (#343) 2021-07-27 12:17:51 +01:00
install.sh Full GCC Compiler (#378) 2021-08-23 06:55:26 +09:00
Jenkinsfile Full GCC Compiler (#378) 2021-08-23 06:55:26 +09:00
make_expected.sh Action segments (#259) 2021-04-17 20:16:13 +09:00
progress.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
README.md Update README.md 2021-03-26 01:28:19 -04:00
requirements_extra.txt Add versioning (#187) 2021-02-22 18:21:23 +09:00
requirements.txt Sprite stuff (#270) 2021-04-19 00:01:59 -04:00

Paper Mario

Build Status Progress (US) Progress (JP) Discord Channel

This is a work-in-progress decompilation of Paper Mario.

It builds the following ROMs:

  • papermario.us.z64 sha1: 3837f44cda784b466c9a2d99df70d77c322b97a0
  • papermario.jp.z64 sha1: b9cca3ff260b9ff427d981626b82f96de73586d3

To set up the repository, see INSTALL.md.

Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!