papermario/include/item_entity.h
HailSanta 76386ce361
icons archive generation (#1091)
* OK

* broken

* fixed

* misnomer

* fix names, add other versions

* fix stray object file and warnings

* .bin.o

* incorrect asset_deps

* cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-23 02:20:37 +09:00

30 lines
681 B
C

#ifndef ITEM_ENTITY_H
#define ITEM_ENTITY_H
#include "common.h"
typedef s32 ItemScript[];
enum {
ITEM_SCRIPT_OP_End,
ITEM_SCRIPT_OP_SetImage,
ITEM_SCRIPT_OP_Restart,
ITEM_SCRIPT_OP_Loop,
ITEM_SCRIPT_OP_RandomRestart
};
#define is_End ITEM_SCRIPT_OP_End,
#define is_SetIcon(time, icon) ITEM_SCRIPT_OP_SetImage, time, ICON_##icon##_raster, ICON_##icon##_palette, 0, 0,
#define is_Restart ITEM_SCRIPT_OP_Restart,
#define is_Loop ITEM_SCRIPT_OP_Loop,
#define is_RandomRestart(max, cutoff) ITEM_SCRIPT_OP_RandomRestart, max, cutoff,
#define STANDARD_ITEM_SCRIPT(icon) \
{ \
is_SetIcon(60, icon) \
is_Restart \
is_End \
}
#endif