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afab424519
* resolve #397 * fix libultra * Match func_80144E4C (#406) * Update hud_element.c * Update hud_element.h * Update hud_element.h * Delete func_80144E4C.s * Trigger funcs (#405) * remove old tools, fix warnings * almost match si_handle_print_debug_var * si_goto_end_loop and warnings * is_trigger_bound and create_trigger * Cleanup + matching 2 non-matchings * update_triggers (trigger.c complete) * fix warnings * PR comments, m2ctx.py fix * combine PR #398 with #403 * More entity decomp (#402) * More entity decomp * cleanup * Vec3f instead of 3 floats in structE307C0 * resolve #397 * fix libultra * combine PR #398 with #403 * decompile evt_goto_end_loop Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com> Co-authored-by: Ethan Roseman <ethteck@gmail.com> Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
34 lines
1.1 KiB
C
34 lines
1.1 KiB
C
#ifndef _SCRIPT_API_MAP_H_
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#define _SCRIPT_API_MAP_H_
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#include "common_structs.h"
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#include "evt.h"
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#include "script_api/common.h"
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ApiStatus MakeNpcs(Evt* script, s32 isInitialCall);
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ApiStatus DoBasicAI(Evt* script, s32 isInitialCall);
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ApiStatus ResetFromLava(Evt* script, s32 isInitialCall);
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ApiStatus MakeShop(Evt* script, s32 isInitialCall);
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ApiStatus MakeShopOwner(Evt* script, s32 isInitialCall);
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ApiStatus MakeDoorAdvanced(Evt* script, s32 isInitialCall);
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ApiStatus CheckActionState(Evt* script, s32 isInitialCall);
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ApiStatus CreatePushBlockGrid(Evt* script, s32 isInitialCall);
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ApiStatus SetPushBlock(Evt* script, s32 isInitialCall);
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ApiStatus GetPushBlock(Evt* script, s32 isInitialCall);
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ApiStatus GetGridIndexFromPos(Evt* script, s32 isInitialCall);
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ApiStatus SetPushBlockFallEffect(Evt* script, s32 isInitialCall);
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ApiStatus TeleportPartnerToPlayer(Evt* script, s32 isInitialCall);
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extern EvtSource EnterWalk;
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extern EvtSource EnterWalkShort;
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extern EvtSource EnterSavePoint;
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extern EvtSource ExitWalk;
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extern EvtSource ExitSingleDoor;
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extern EvtSource EnterSingleDoor;
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extern EvtSource ExitDoubleDoor;
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extern EvtSource EnterDoubleDoor;
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#endif
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