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068b8a5b08
* func_80133A94 * animator stuff * add_anim_node and animator_node_update_model_transform * a bunch more * more * . * temp * create_mesh_animator * 2 mo * d0a70 funcs * more d0a70 * 2 mo * 1 + cleanup * 2 mo * cleanup * revert change to verbosity for splat * PR comments |
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GetAnimatedNodePosition.s | ||
GetAnimatedNodeRotation.s | ||
GetAnimatedPositionByTreeIndex.s | ||
GetAnimatedRotationByTreeIndex.s | ||
render_animated_models.s | ||
reset_model_animators.s | ||
SetAnimatedNodeFlags.s |