papermario/include/mapfs/kmr_11_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

67 lines
2.3 KiB
C

#define COLLIDER_Root 0x2C
#define COLLIDER_g174 0x2B
#define COLLIDER_o486 0x2A
#define COLLIDER_o485 0x29
#define COLLIDER_o484 0x28
#define COLLIDER_o483 0x27
#define COLLIDER_east 0x26
#define COLLIDER_deilitne 0x25
#define COLLIDER_deiline 0x24
#define COLLIDER_ok422 0x23
#define COLLIDER_ok478 0x22
#define COLLIDER_o482 0x21
#define COLLIDER_point 0x20
#define COLLIDER_road2 0x1F
#define COLLIDER_o195 0x1E
#define COLLIDER_o477 0x1D
#define COLLIDER_o476 0x1C
#define COLLIDER_o465 0x1B
#define COLLIDER_west 0x1A
#define COLLIDER_kusa4 0x19
#define COLLIDER_deilitw 0x18
#define COLLIDER_deiliw 0x17
#define COLLIDER_ok479 0x16
#define COLLIDER_o475 0x15
#define COLLIDER_o419 0x14
#define COLLIDER_o405 0x13
#define COLLIDER_o406 0x12
#define COLLIDER_o389 0x11
#define COLLIDER_stage 0x10
#define COLLIDER_o427 0xF
#define COLLIDER_o429 0xE
#define COLLIDER_kusa2 0xD
#define COLLIDER_kusa1 0xC
#define COLLIDER_tree2 0xB
#define COLLIDER_tree1 0xA
#define COLLIDER_bridge 0x9
#define COLLIDER_b1 0x8
#define COLLIDER_kuriking_toride 0x7
#define COLLIDER_o509 0x6
#define COLLIDER_tt 0x5
#define COLLIDER_en2 0x4
#define COLLIDER_en1 0x3
#define COLLIDER_shita 0x2
#define COLLIDER_o488 0x1
#define COLLIDER_o403 0x0
#define ZONE_Root 0x12
#define ZONE_Default 0x11
#define ZONE_o482 0x10
#define ZONE_o479 0xF
#define ZONE_higashi 0xE
#define ZONE_point 0xD
#define ZONE_o438 0xC
#define ZONE_road2 0xB
#define ZONE_nishi 0xA
#define ZONE_west_side 0x9
#define ZONE_event_cam 0x8
#define ZONE_c2_2 0x7
#define ZONE_c2_1 0x6
#define ZONE_c1_2 0x5
#define ZONE_c1_1 0x4
#define ZONE_obj 0x3
#define ZONE_deiline 0x2
#define ZONE_field 0x1
#define ZONE_bridge 0x0