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cba14cc73d
* mgm_00 * mgm_03 * mgm_01 OK * several btl_kzn2 * reflection cleanup * more maps * ok for now * tst_10 * area tst * pre mgm * mgm_02 ok * mgm_02 cleanup * added IDs * end_01 almost compiles * end_01 OK * end_01 partially done * end_01 almost done * end_01 done * end_00 OK * credits include cleanup * end_00 initial cleanup * new splits 1 * done end_00 cleanup * areas mgm, end, tst * whale stuff Co-authored-by: HailSanta <Hail2Santa@gmail.com>
35 lines
1.2 KiB
C
35 lines
1.2 KiB
C
#define COLLIDER_Root 0x18
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#define COLLIDER_g1 0x17
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#define COLLIDER_g5 0x16
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#define COLLIDER_o157 0x15
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#define COLLIDER_deilittne 0x14
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#define COLLIDER_deilitne 0x13
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#define COLLIDER_deiline 0x12
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#define COLLIDER_o156 0x11
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#define COLLIDER_deilittse 0x10
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#define COLLIDER_deilitse 0xF
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#define COLLIDER_deilise 0xE
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#define COLLIDER_g7 0xD
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#define COLLIDER_o151 0xC
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#define COLLIDER_o129 0xB
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#define COLLIDER_o33 0xA
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#define COLLIDER_o149 0x9
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#define COLLIDER_o66 0x8
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#define COLLIDER_g2 0x7
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#define COLLIDER_o195 0x6
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#define COLLIDER_o194 0x5
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#define COLLIDER_o135 0x4
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#define COLLIDER_o75 0x3
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#define COLLIDER_o134 0x2
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#define COLLIDER_o61 0x1
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#define COLLIDER_o28 0x0
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#define ZONE_Root 0x6
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#define ZONE_g1 0x5
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#define ZONE_g48 0x4
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#define ZONE_o203 0x3
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#define ZONE_o202 0x2
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#define ZONE_o201 0x1
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#define ZONE_o200 0x0
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