REDRIVER2/src_rebuild/utils/fs.cpp

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#include "fs.h"
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#include <string.h>
#include <assert.h>
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#ifdef _WIN32
#include <direct.h>
#include <wtypes.h>
#define HOME_ENV "USERPROFILE"
void FS_FixPathSlashes(char* pathbuff)
{
while (*pathbuff)
{
if (*pathbuff == '/') // make windows-style path
*pathbuff = '\\';
pathbuff++;
}
}
#elif defined (__unix__)
#include <sys/stat.h>
#include <glob.h> // glob(), globfree()
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#include <malloc.h>
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void FS_FixPathSlashes(char* pathbuff)
{
while (*pathbuff)
{
if (*pathbuff == '\\') // make unix-style path
*pathbuff = '/';
pathbuff++;
}
}
#endif
struct FS_FINDDATA
{
char* wildcard;
#ifdef _WIN32
WIN32_FIND_DATAA wfd;
HANDLE fileHandle;
#else
glob_t gl;
int index;
int pathlen;
#endif // _WIN32
};
char* strreplace(char** str, char* dst, char* replace)
{
char* start, * tmp;
int n;
if ((start = strstr(*str, dst)) == 0)
return(0);
n = (start - *str) + strlen(start + strlen(dst)) + strlen(replace) + 1;
tmp = (char*)malloc(n);
// left part
strncpy(tmp, *str, start - *str);
// replace (mid) part
strcpy(tmp + (start - *str), replace);
// right part
strcat(tmp, start + strlen(dst));
free(*str);
*str = tmp;
return tmp;
}
// opens directory for search props
const char* FS_FindFirst(const char* wildcard, FS_FINDDATA** findData)
{
assert(findData != nullptr);
if (findData == nullptr)
return nullptr;
FS_FINDDATA* newFind = new FS_FINDDATA;
*findData = newFind;
newFind->wildcard = (char*)malloc(strlen(wildcard) + 1);
strcpy(newFind->wildcard, wildcard);
FS_FixPathSlashes(newFind->wildcard);
#ifndef _WIN32
strreplace(&newFind->wildcard, "*.*", "*");
#endif
#ifdef _WIN32
newFind->fileHandle = ::FindFirstFileA(newFind->wildcard, &newFind->wfd);
if (newFind->fileHandle != INVALID_HANDLE_VALUE)
return newFind->wfd.cFileName;
#else // POSIX
newFind->index = -1;
if (glob(newFind->wildcard, 0, NULL, &newFind->gl) == 0 && newFind->gl.gl_pathc > 0)
{
newFind->pathlen = strchr(newFind->wildcard, '.') - newFind->wildcard;
newFind->index = 0;
return newFind->gl.gl_pathv[newFind->index] + newFind->pathlen;
}
#endif // _WIN32
// delete if no luck
FS_FindClose(newFind);
*findData = NULL;
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return nullptr;
}
const char* FS_FindNext(FS_FINDDATA* findData)
{
if (!findData)
return nullptr;
#ifdef _WIN32
if (!::FindNextFileA(findData->fileHandle, &findData->wfd))
return nullptr;
#else
if (findData->index < 0 || findData->index >= findData->gl.gl_pathc)
return nullptr;
#endif // _WIN32
#ifdef _WIN32
return findData->wfd.cFileName;
#else
findData->index++;
return findData->gl.gl_pathv[findData->index] + findData->pathlen;
#endif // _WIN32
}
void FS_FindClose(FS_FINDDATA* findData)
{
if (!findData)
return;
#ifdef _WIN32
if(findData->fileHandle = INVALID_HANDLE_VALUE)
FindClose(findData->fileHandle);
#else
if (findData->index >= 0)
globfree(&findData->gl);
#endif // _WIN32
delete findData;
}
bool FS_FindIsDirectory(FS_FINDDATA* findData)
{
if (!findData)
return false;
#ifdef _WIN32
return (findData->wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
#else
struct stat st;
if (stat(findData->gl.gl_pathv[findData->index], &st) == 0)
{
return (st.st_mode & S_IFDIR) > 0;
}
return false;
#endif // _WIN32
}