2020-03-27 21:47:29 +01:00
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// redriver2_psxpc.cpp
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//
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2020-11-24 10:14:48 +01:00
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#include <SDL_keyboard.h>
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2020-11-24 11:14:47 +01:00
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#include "PLATFORM.H"
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2020-09-05 20:12:14 +02:00
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#include "DRIVER2.H"
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2020-10-25 18:08:52 +01:00
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#include "C/MAIN.H"
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#include "C/SYSTEM.H"
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#include "C/GAMESND.H"
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2020-11-23 15:57:51 +01:00
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#include "C/CAMERA.H"
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#include "C/CARS.H"
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#include "C/CIV_AI.H"
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#include "C/MISSION.H"
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2020-05-16 11:56:08 +02:00
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2020-12-01 14:02:47 +01:00
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#include "EMULATOR_PRIVATE.H"
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2020-11-23 09:51:53 +01:00
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2020-10-21 07:43:29 +02:00
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#include "utils/ini.h"
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2020-03-27 21:47:29 +01:00
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2020-04-27 09:53:49 +02:00
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#include <SDL_scancode.h>
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2020-12-22 13:04:33 +01:00
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#include <SDL_messagebox.h>
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2020-04-27 09:53:49 +02:00
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2020-11-13 18:48:25 +01:00
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#include "C/CUTSCENE.H"
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2020-11-20 16:45:23 +01:00
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#include "C/GLAUNCH.H"
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2020-11-24 10:59:05 +01:00
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#include "C/LOADVIEW.H"
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2020-11-16 18:15:28 +01:00
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#include "C/OVERLAY.H"
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2020-11-20 16:45:23 +01:00
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#include "C/PLAYERS.H"
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2020-10-25 18:08:52 +01:00
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2020-05-14 08:56:30 +02:00
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// eq engine console output
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typedef enum
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{
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SPEW_NORM,
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SPEW_INFO,
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SPEW_WARNING,
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SPEW_ERROR,
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SPEW_SUCCESS,
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}SpewType_t;
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#ifdef _WIN32
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#include <Windows.h>
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static unsigned short g_InitialColor = 0xFFFF;
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static unsigned short g_LastColor = 0xFFFF;
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static unsigned short g_BadColor = 0xFFFF;
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static WORD g_BackgroundFlags = 0xFFFF;
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static void GetInitialColors()
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{
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// Get the old background attributes.
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CONSOLE_SCREEN_BUFFER_INFO oldInfo;
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &oldInfo);
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g_InitialColor = g_LastColor = oldInfo.wAttributes & (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
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g_BackgroundFlags = oldInfo.wAttributes & (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY);
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g_BadColor = 0;
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if (g_BackgroundFlags & BACKGROUND_RED)
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g_BadColor |= FOREGROUND_RED;
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if (g_BackgroundFlags & BACKGROUND_GREEN)
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g_BadColor |= FOREGROUND_GREEN;
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if (g_BackgroundFlags & BACKGROUND_BLUE)
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g_BadColor |= FOREGROUND_BLUE;
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if (g_BackgroundFlags & BACKGROUND_INTENSITY)
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g_BadColor |= FOREGROUND_INTENSITY;
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}
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static WORD SetConsoleTextColor(int red, int green, int blue, int intensity)
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{
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WORD ret = g_LastColor;
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g_LastColor = 0;
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if (red) g_LastColor |= FOREGROUND_RED;
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if (green) g_LastColor |= FOREGROUND_GREEN;
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if (blue) g_LastColor |= FOREGROUND_BLUE;
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if (intensity) g_LastColor |= FOREGROUND_INTENSITY;
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// Just use the initial color if there's a match...
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if (g_LastColor == g_BadColor)
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g_LastColor = g_InitialColor;
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SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), g_LastColor | g_BackgroundFlags);
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return ret;
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}
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static void RestoreConsoleTextColor(WORD color)
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{
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SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), color | g_BackgroundFlags);
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g_LastColor = color;
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}
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CRITICAL_SECTION g_SpewCS;
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bool g_bSpewCSInitted = false;
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void fnConDebugSpew(SpewType_t type, char* text)
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{
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// Hopefully two threads won't call this simultaneously right at the start!
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if (!g_bSpewCSInitted)
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{
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GetInitialColors();
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InitializeCriticalSection(&g_SpewCS);
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g_bSpewCSInitted = true;
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}
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WORD old;
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EnterCriticalSection(&g_SpewCS);
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{
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if (type == SPEW_NORM)
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{
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old = SetConsoleTextColor(1, 1, 1, 0);
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}
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else if (type == SPEW_WARNING)
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{
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old = SetConsoleTextColor(1, 1, 0, 1);
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}
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else if (type == SPEW_SUCCESS)
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{
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old = SetConsoleTextColor(0, 1, 0, 1);
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}
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else if (type == SPEW_ERROR)
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{
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old = SetConsoleTextColor(1, 0, 0, 1);
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}
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else if (type == SPEW_INFO)
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{
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old = SetConsoleTextColor(0, 1, 1, 1);
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}
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else
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{
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old = SetConsoleTextColor(1, 1, 1, 1);
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}
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OutputDebugStringA(text);
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printf("%s", text);
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RestoreConsoleTextColor(old);
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}
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LeaveCriticalSection(&g_SpewCS);
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}
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#endif
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void SpewMessageToOutput(SpewType_t spewtype, char const* pMsgFormat, va_list args)
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{
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static char pTempBuffer[4096];
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int len = 0;
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vsprintf(&pTempBuffer[len], pMsgFormat, args);
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#ifdef WIN32
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fnConDebugSpew(spewtype, pTempBuffer);
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#else
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printf(pTempBuffer);
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#endif
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}
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void printMsg(char *fmt, ...)
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{
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va_list argptr;
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va_start(argptr, fmt);
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SpewMessageToOutput(SPEW_NORM, fmt, argptr);
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va_end(argptr);
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}
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void printInfo(char *fmt, ...)
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{
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va_list argptr;
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va_start(argptr, fmt);
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SpewMessageToOutput(SPEW_INFO, fmt, argptr);
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va_end(argptr);
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}
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void printWarning(char *fmt, ...)
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{
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va_list argptr;
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va_start(argptr, fmt);
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SpewMessageToOutput(SPEW_WARNING, fmt, argptr);
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va_end(argptr);
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}
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void printError(char *fmt, ...)
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{
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va_list argptr;
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va_start(argptr, fmt);
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SpewMessageToOutput(SPEW_ERROR, fmt, argptr);
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va_end(argptr);
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}
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2020-03-27 21:47:29 +01:00
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int(*GPU_printf)(const char *fmt, ...);
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2020-11-23 15:57:51 +01:00
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bool CtrlModifier;
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bool ShiftModifier;
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bool AltModifier;
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void CheckModifierKeys(int nKey, bool down)
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{
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switch (nKey)
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{
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case SDL_SCANCODE_LCTRL:
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CtrlModifier = down;
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break;
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case SDL_SCANCODE_LSHIFT:
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ShiftModifier = down;
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break;
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case SDL_SCANCODE_LALT:
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AltModifier = down;
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break;
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}
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}
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2020-09-05 20:17:44 +02:00
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extern int gDrawDistance;
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2020-08-25 10:18:56 +02:00
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int cursorX, cursorY, cursorOldX, cursorOldY;
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2020-10-21 08:08:13 +02:00
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extern int g_FreeCameraEnabled;
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2020-08-25 10:18:56 +02:00
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2020-10-21 07:43:29 +02:00
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void FreeCameraMouseHandler(int x, int y)
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2020-08-25 10:18:56 +02:00
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{
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if (g_FreeCameraEnabled)
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{
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extern SVECTOR g_FreeCameraRotation;
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int width, height;
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Emulator_GetScreenSize(width, height);
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cursorX = x;
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cursorY = y;
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Emulator_SetCursorPosition(width / 2, height / 2);
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g_FreeCameraRotation.vy -= cursorX - cursorOldX;
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g_FreeCameraRotation.vx += cursorY - cursorOldY;
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cursorX = width / 2;
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cursorY = height / 2;
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cursorOldX = cursorX;
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cursorOldY = cursorY;
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}
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}
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2020-10-21 07:43:29 +02:00
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void FreeCameraKeyboardHandler(int nKey, bool down)
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2020-04-27 09:53:49 +02:00
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{
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2020-08-25 10:18:56 +02:00
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if (g_FreeCameraEnabled)
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{
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extern int g_FreeCameraControls;
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if (nKey == SDL_SCANCODE_W)
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{
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if (down)
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g_FreeCameraControls |= 0x1;
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else
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g_FreeCameraControls &= ~0x1;
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}
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else if (nKey == SDL_SCANCODE_S)
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{
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if (down)
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g_FreeCameraControls |= 0x2;
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else
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g_FreeCameraControls &= ~0x2;
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}
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else if (nKey == SDL_SCANCODE_A)
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{
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if (down)
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g_FreeCameraControls |= 0x4;
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else
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g_FreeCameraControls &= ~0x4;
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}
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else if (nKey == SDL_SCANCODE_D)
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{
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if (down)
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g_FreeCameraControls |= 0x8;
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else
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g_FreeCameraControls &= ~0x8;
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}
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}
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2020-10-21 08:08:13 +02:00
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if(!down)
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return;
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if (nKey == SDL_SCANCODE_F7)
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{
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g_FreeCameraEnabled ^= 1;
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printf("Free camera: %s\n", g_FreeCameraEnabled ? "ON" : "OFF");
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}
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2020-10-21 07:43:29 +02:00
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}
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2020-10-24 20:59:50 +02:00
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int gShowCollisionDebug = 0;
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2020-10-21 08:08:13 +02:00
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#if defined(DEBUG_OPTIONS) || defined(_DEBUG)
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extern int g_texturelessMode;
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extern int g_wireframeMode;
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extern int gDisplayPosition;
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extern int gDisplayDrawStats;
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int gStopCivCars = 0;
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extern void FunkUpDaBGMTunez(int funk);
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2020-10-21 07:43:29 +02:00
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void GameDebugKeys(int nKey, bool down)
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{
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2020-11-23 15:57:51 +01:00
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CheckModifierKeys(nKey, down);
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2020-10-21 07:43:29 +02:00
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FreeCameraKeyboardHandler(nKey, down);
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2020-08-25 10:18:56 +02:00
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2020-04-27 09:53:49 +02:00
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if (!down)
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return;
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2020-11-23 09:51:53 +01:00
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if (nKey == SDL_SCANCODE_1)
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2020-05-06 13:22:54 +02:00
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{
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gDisplayPosition ^= 1;
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printf("Position display %s\n", gDisplayPosition ? "ON" : "OFF");
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}
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2020-11-23 09:51:53 +01:00
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else if (nKey == SDL_SCANCODE_2)
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2020-05-06 06:42:10 +02:00
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{
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2020-08-24 11:10:04 +02:00
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gShowCollisionDebug++;
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if (gShowCollisionDebug > 3)
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gShowCollisionDebug = 0;
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printf("Collision debug: %d\n", gShowCollisionDebug);
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2020-05-06 06:42:10 +02:00
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}
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2020-11-23 09:51:53 +01:00
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else if (nKey == SDL_SCANCODE_3)
|
2020-05-06 13:22:54 +02:00
|
|
|
|
{
|
|
|
|
|
gDisplayDrawStats ^= 1;
|
|
|
|
|
printf("Stats %s\n", gDisplayDrawStats ? "ON" : "OFF");
|
|
|
|
|
}
|
2020-11-24 10:14:48 +01:00
|
|
|
|
else if (nKey == SDL_SCANCODE_BACKSPACE)
|
|
|
|
|
{
|
|
|
|
|
extern int FastForward;
|
|
|
|
|
FastForward = 1;
|
|
|
|
|
}
|
2020-08-25 10:29:14 +02:00
|
|
|
|
#ifdef _DEBUG
|
2020-11-23 09:51:53 +01:00
|
|
|
|
else if (nKey == SDL_SCANCODE_0)
|
2020-06-08 15:41:39 +02:00
|
|
|
|
{
|
|
|
|
|
gStopCivCars ^= 1;
|
|
|
|
|
printf("Civ cars stop %s\n", gStopCivCars ? "ON" : "OFF");
|
|
|
|
|
}
|
2020-10-04 20:19:53 +02:00
|
|
|
|
else if (nKey == SDL_SCANCODE_PAGEUP)
|
|
|
|
|
{
|
|
|
|
|
player[0].cameraCarId++;
|
|
|
|
|
|
|
|
|
|
if (player[0].cameraCarId > MAX_CARS - 1)
|
|
|
|
|
player[0].cameraCarId = MAX_CARS - 1;
|
|
|
|
|
|
|
|
|
|
printf("Car on camera: %d\n", player[0].cameraCarId);
|
|
|
|
|
}
|
|
|
|
|
else if (nKey == SDL_SCANCODE_PAGEDOWN)
|
|
|
|
|
{
|
|
|
|
|
player[0].cameraCarId--;
|
|
|
|
|
|
|
|
|
|
if (player[0].cameraCarId < 0)
|
|
|
|
|
player[0].cameraCarId = 0;
|
|
|
|
|
|
|
|
|
|
printf("Car on camera: %d\n", player[0].cameraCarId);
|
|
|
|
|
}
|
2020-05-14 08:56:30 +02:00
|
|
|
|
else if (nKey == SDL_SCANCODE_KP_DIVIDE)
|
|
|
|
|
{
|
|
|
|
|
FunkUpDaBGMTunez(0);
|
|
|
|
|
}
|
|
|
|
|
else if (nKey == SDL_SCANCODE_KP_MULTIPLY)
|
|
|
|
|
{
|
|
|
|
|
FunkUpDaBGMTunez(1);
|
2020-09-26 22:03:04 +02:00
|
|
|
|
extern void CreateRoadblock();
|
|
|
|
|
CreateRoadblock();
|
2020-05-14 08:56:30 +02:00
|
|
|
|
}
|
2020-11-24 10:14:48 +01:00
|
|
|
|
else if (nKey == SDL_SCANCODE_KP_PLUS)
|
2020-11-23 15:57:51 +01:00
|
|
|
|
{
|
|
|
|
|
extern LEAD_PARAMETERS LeadValues;
|
|
|
|
|
|
|
|
|
|
static bool already = false;
|
|
|
|
|
static bool leadReady = false;
|
|
|
|
|
static int lastmodel = 1;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
---- LEAD VALUES ----
|
|
|
|
|
500 1000 428 21 885 10 487 2
|
|
|
|
|
700 350 1731 30 320 7 225 3
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
// Find the clue
|
|
|
|
|
LeadValues.tEnd = 500; LeadValues.tAvelLimit = 1000;
|
|
|
|
|
LeadValues.tDist = 428; LeadValues.tDistMul = 21;
|
|
|
|
|
LeadValues.tWidth = 885; LeadValues.tWidthMul = 10;
|
|
|
|
|
LeadValues.tWidth80 = 487; LeadValues.tWidth80Mul = 2;
|
|
|
|
|
|
|
|
|
|
LeadValues.hEnd = 700; LeadValues.dEnd = 350;
|
|
|
|
|
LeadValues.hDist = 1731; LeadValues.hDistMul = 30;
|
|
|
|
|
LeadValues.hWidth = 320; LeadValues.hWidthMul = 7;
|
|
|
|
|
LeadValues.hWidth80 = 225; LeadValues.hWidth80Mul = 3;
|
|
|
|
|
|
|
|
|
|
CAR_DATA *pCar = &car_data[player[0].playerCarId];
|
|
|
|
|
|
2020-12-08 17:45:14 +01:00
|
|
|
|
LONGVECTOR4 startpos = {
|
2020-11-23 15:57:51 +01:00
|
|
|
|
pCar->hd.where.t[0],
|
|
|
|
|
pCar->hd.where.t[1],
|
|
|
|
|
pCar->hd.where.t[2],
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
int dir = pCar->hd.direction;
|
|
|
|
|
int offset = 1000 + (pCar->hd.speed * 36);
|
|
|
|
|
int heading = (((dir + 512) & 0xfff) >> 10) + 2 & 3;
|
|
|
|
|
|
|
|
|
|
int which = (heading & 1) ? 0 : 2;
|
|
|
|
|
|
|
|
|
|
int model = lastmodel;
|
|
|
|
|
int palette = 1;
|
|
|
|
|
|
|
|
|
|
if (ShiftModifier)
|
|
|
|
|
{
|
|
|
|
|
// force a special car
|
|
|
|
|
model = MissionHeader->residentModels[4];
|
|
|
|
|
palette = 0;
|
|
|
|
|
lastmodel = model;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < 5; i++)
|
|
|
|
|
{
|
|
|
|
|
// horrible randomness
|
|
|
|
|
int newmodel = MissionHeader->residentModels[i];
|
|
|
|
|
|
|
|
|
|
if (newmodel == 0 || newmodel == lastmodel)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
if (newmodel != model)
|
|
|
|
|
{
|
|
|
|
|
int tmp = CameraCnt % (newmodel + 1);
|
|
|
|
|
|
|
|
|
|
if (tmp & 4)
|
|
|
|
|
{
|
|
|
|
|
// rare chance of spawning special car
|
|
|
|
|
model = MissionHeader->residentModels[4];
|
|
|
|
|
palette = 0;
|
|
|
|
|
lastmodel = model;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
else if (tmp & 3)
|
|
|
|
|
{
|
|
|
|
|
model = newmodel;
|
|
|
|
|
palette = CameraCnt % 6;
|
|
|
|
|
lastmodel = model;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// add a little more room
|
|
|
|
|
if (model > 4)
|
|
|
|
|
offset += 250;
|
|
|
|
|
|
|
|
|
|
// spawn it in front of us
|
|
|
|
|
if (ABS(dir) >= 750)
|
|
|
|
|
{
|
|
|
|
|
if ((heading >> 1) != 1)
|
|
|
|
|
offset = -offset;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
startpos[which] += offset;
|
|
|
|
|
|
|
|
|
|
int slot = CreateStationaryCivCar(dir, 0, 0, &startpos, model, palette, 0);
|
|
|
|
|
|
|
|
|
|
if (slot == -1)
|
|
|
|
|
{
|
|
|
|
|
slot = PingInCivCar(15900);
|
|
|
|
|
slot--;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (slot != -1)
|
|
|
|
|
{
|
|
|
|
|
char playerid = 0xff;
|
|
|
|
|
|
|
|
|
|
InitPlayer((PLAYER *)(player + 1), &car_data[slot], 4, dir, &startpos, model, palette, &playerid);
|
|
|
|
|
already = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
requestStationaryCivCar = 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
2020-11-24 10:14:48 +01:00
|
|
|
|
else if (nKey == SDL_SCANCODE_KP_MINUS)
|
2020-11-23 15:57:51 +01:00
|
|
|
|
{
|
|
|
|
|
PingOutAllCivCarsAndCopCars();
|
|
|
|
|
}
|
2020-11-24 10:14:48 +01:00
|
|
|
|
#endif
|
2020-04-27 09:53:49 +02:00
|
|
|
|
}
|
2020-08-25 10:18:56 +02:00
|
|
|
|
#endif
|
2020-03-31 19:09:22 +02:00
|
|
|
|
|
2020-05-16 11:56:08 +02:00
|
|
|
|
#ifndef USE_CRT_MALLOC
|
|
|
|
|
char g_Overlay_buffer[0x50000]; // 0x1C0000
|
2020-11-09 22:08:17 +01:00
|
|
|
|
char g_Frontend_buffer[0x60000]; // 0xFB400
|
2020-05-16 11:56:08 +02:00
|
|
|
|
char g_Other_buffer[0x50000]; // 0xF3000
|
2020-05-18 20:32:09 +02:00
|
|
|
|
char g_Other_buffer2[0x50000]; // 0xE7000
|
2020-05-16 11:56:08 +02:00
|
|
|
|
OTTYPE g_OT1[OTSIZE]; // 0xF3000
|
|
|
|
|
OTTYPE g_OT2[OTSIZE]; // 0xF7200
|
2020-08-26 20:01:55 +02:00
|
|
|
|
char g_PrimTab1[PRIMTAB_SIZE]; // 0xFB400
|
|
|
|
|
char g_PrimTab2[PRIMTAB_SIZE]; // 0x119400
|
2020-08-25 10:18:56 +02:00
|
|
|
|
char g_Replay_buffer[0x50000]; // 0x1fABBC
|
2020-05-16 11:56:08 +02:00
|
|
|
|
#endif
|
|
|
|
|
|
2020-11-24 10:14:48 +01:00
|
|
|
|
int ParseKeyMapping(const char* str, int default_value)
|
|
|
|
|
{
|
|
|
|
|
const char* scancodeName;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
if(str)
|
|
|
|
|
{
|
|
|
|
|
for (i = 0; i < SDL_NUM_SCANCODES; i++)
|
|
|
|
|
{
|
|
|
|
|
scancodeName = SDL_GetScancodeName((SDL_Scancode)i);
|
|
|
|
|
if (strlen(scancodeName))
|
|
|
|
|
{
|
|
|
|
|
if (!_stricmp(scancodeName, str))
|
|
|
|
|
{
|
|
|
|
|
return i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return default_value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LoadKeyMappings(ini_t* config, char* section, KeyboardMapping& outMapping)
|
|
|
|
|
{
|
|
|
|
|
const char* str;
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "square");
|
|
|
|
|
outMapping.kc_square = ParseKeyMapping(str, SDL_SCANCODE_X);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "circle");
|
|
|
|
|
outMapping.kc_circle = ParseKeyMapping(str, SDL_SCANCODE_V);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "triangle");
|
|
|
|
|
outMapping.kc_triangle = ParseKeyMapping(str, SDL_SCANCODE_Z);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "cross");
|
|
|
|
|
outMapping.kc_cross = ParseKeyMapping(str, SDL_SCANCODE_C);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "l1");
|
|
|
|
|
outMapping.kc_l1 = ParseKeyMapping(str, SDL_SCANCODE_LSHIFT);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "l2");
|
|
|
|
|
outMapping.kc_l2 = ParseKeyMapping(str, SDL_SCANCODE_LCTRL);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "l3");
|
|
|
|
|
outMapping.kc_l3 = ParseKeyMapping(str, SDL_SCANCODE_LEFTBRACKET);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "r1");
|
|
|
|
|
outMapping.kc_r1 = ParseKeyMapping(str, SDL_SCANCODE_RSHIFT);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "r2");
|
|
|
|
|
outMapping.kc_r2 = ParseKeyMapping(str, SDL_SCANCODE_RCTRL);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "r3");
|
|
|
|
|
outMapping.kc_r3 = ParseKeyMapping(str, SDL_SCANCODE_RIGHTBRACKET);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "up");
|
|
|
|
|
outMapping.kc_dpad_up = ParseKeyMapping(str, SDL_SCANCODE_UP);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "down");
|
|
|
|
|
outMapping.kc_dpad_down = ParseKeyMapping(str, SDL_SCANCODE_DOWN);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "left");
|
|
|
|
|
outMapping.kc_dpad_left = ParseKeyMapping(str, SDL_SCANCODE_LEFT);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "right");
|
|
|
|
|
outMapping.kc_dpad_right = ParseKeyMapping(str, SDL_SCANCODE_RIGHT);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "select");
|
|
|
|
|
outMapping.kc_select = ParseKeyMapping(str, SDL_SCANCODE_SPACE);
|
|
|
|
|
|
|
|
|
|
str = ini_get(config, section, "start");
|
|
|
|
|
outMapping.kc_start = ParseKeyMapping(str, SDL_SCANCODE_RETURN);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
KeyboardMapping g_gameMappings = { 0x123 };
|
|
|
|
|
KeyboardMapping g_menuMappings = { 0x456 };
|
|
|
|
|
|
|
|
|
|
void SwitchMappings(int menu)
|
|
|
|
|
{
|
|
|
|
|
extern KeyboardMapping g_keyboard_mapping;
|
|
|
|
|
|
|
|
|
|
if(menu)
|
|
|
|
|
g_keyboard_mapping = g_menuMappings;
|
|
|
|
|
else
|
|
|
|
|
g_keyboard_mapping = g_gameMappings;
|
|
|
|
|
}
|
|
|
|
|
|
2020-05-20 23:33:21 +02:00
|
|
|
|
int main(int argc, char** argv)
|
2020-03-27 21:47:29 +01:00
|
|
|
|
{
|
2020-10-21 22:50:51 +02:00
|
|
|
|
ini_t* config;
|
2020-10-21 07:43:29 +02:00
|
|
|
|
|
2020-05-16 11:56:08 +02:00
|
|
|
|
#ifdef USE_CRT_MALLOC
|
|
|
|
|
_overlay_buffer = (char*)malloc(0x50000); // 0x1C0000
|
2020-11-09 21:57:01 +01:00
|
|
|
|
_frontend_buffer = (char*)malloc(0x60000); // 0xFB400
|
2020-05-16 11:56:08 +02:00
|
|
|
|
_other_buffer = (char*)malloc(0x50000); // 0xF3000
|
2020-05-18 20:32:09 +02:00
|
|
|
|
_other_buffer2 = (char*)malloc(0x50000); // 0xE7000
|
2020-05-16 11:56:08 +02:00
|
|
|
|
_OT1 = (OTTYPE*)malloc(OTSIZE * sizeof(OTTYPE)); // 0xF3000
|
|
|
|
|
_OT2 = (OTTYPE*)malloc(OTSIZE * sizeof(OTTYPE)); // 0xF7200
|
2020-08-26 20:01:55 +02:00
|
|
|
|
_primTab1 = (char*)malloc(PRIMTAB_SIZE); // 0xFB400
|
|
|
|
|
_primTab2 = (char*)malloc(PRIMTAB_SIZE); // 0x119400
|
2020-05-18 20:32:09 +02:00
|
|
|
|
_replay_buffer = (char*)malloc(0x50000); // 0x1fabbc
|
2020-05-16 11:56:08 +02:00
|
|
|
|
#else
|
|
|
|
|
_overlay_buffer = g_Overlay_buffer; // 0x1C0000
|
|
|
|
|
_frontend_buffer = g_Frontend_buffer; // 0xFB400
|
|
|
|
|
_other_buffer = g_Other_buffer; // 0xF3000
|
2020-05-18 20:32:09 +02:00
|
|
|
|
_other_buffer2 = g_Other_buffer2; // 0xE7000
|
2020-05-16 11:56:08 +02:00
|
|
|
|
_OT1 = g_OT1; // 0xF3000
|
|
|
|
|
_OT2 = g_OT2; // 0xF7200
|
|
|
|
|
_primTab1 = g_PrimTab1; // 0xFB400
|
|
|
|
|
_primTab2 = g_PrimTab2; // 0x119400
|
2020-08-26 15:50:03 +02:00
|
|
|
|
_replay_buffer = g_Replay_buffer; // 0x1fABBC
|
2020-05-16 11:56:08 +02:00
|
|
|
|
#endif
|
|
|
|
|
|
2020-08-25 10:18:56 +02:00
|
|
|
|
#if defined(DEBUG_OPTIONS) || defined(_DEBUG)
|
2020-03-27 21:47:29 +01:00
|
|
|
|
GPU_printf = printf;
|
2020-08-25 10:18:56 +02:00
|
|
|
|
#endif // _DEBUG
|
|
|
|
|
|
2020-10-21 07:43:29 +02:00
|
|
|
|
config = ini_load("config.ini");
|
2020-10-21 22:50:51 +02:00
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2020-10-21 07:43:29 +02:00
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// best distance
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gDrawDistance = 600;
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int windowWidth = 800;
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int windowHeight = 600;
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int fullScreen = 0;
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int enableFreecamera = 0;
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extern int g_pgxpTextureCorrection;
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2020-10-25 16:18:29 +01:00
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extern int g_pgxpZBuffer;
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extern int g_bilinearFiltering;
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2020-12-22 12:46:42 +01:00
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extern int gUserLanguage;
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2020-10-21 07:43:29 +02:00
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2020-10-21 22:50:51 +02:00
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if (config)
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2020-10-21 07:43:29 +02:00
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{
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2020-10-24 18:35:51 +02:00
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const char* dataFolderStr = ini_get(config, "fs", "dataFolder");
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2020-11-13 18:48:25 +01:00
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const char* userReplaysStr = ini_get(config, "game", "userChases");
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InitUserReplays(userReplaysStr);
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2020-11-24 10:14:48 +01:00
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2020-10-21 22:50:51 +02:00
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ini_sget(config, "render", "windowWidth", "%d", &windowWidth);
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ini_sget(config, "render", "windowHeight", "%d", &windowHeight);
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ini_sget(config, "render", "fullscreen", "%d", &fullScreen);
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ini_sget(config, "render", "pgxpTextureMapping", "%d", &g_pgxpTextureCorrection);
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2020-10-25 16:18:29 +01:00
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ini_sget(config, "render", "pgxpZbuffer", "%d", &g_pgxpZBuffer);
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ini_sget(config, "render", "bilinearFiltering", "%d", &g_bilinearFiltering);
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2020-10-21 22:50:51 +02:00
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ini_sget(config, "game", "drawDistance", "%d", &gDrawDistance);
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ini_sget(config, "game", "freeCamera", "%d", &enableFreecamera);
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2020-10-25 18:08:52 +01:00
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ini_sget(config, "game", "driver1music", "%d", &gDriver1Music);
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2020-11-16 18:20:47 +01:00
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ini_sget(config, "game", "widescreenOverlays", "%d", &gWidescreenOverlayAlign);
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2020-11-24 10:59:05 +01:00
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ini_sget(config, "game", "fastLoadingScreens", "%d", &gFastLoadingScreens);
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2020-12-22 12:46:42 +01:00
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ini_sget(config, "game", "languageId", "%d", &gUserLanguage);
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2020-10-24 18:35:51 +02:00
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if (dataFolderStr)
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{
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strcpy(gDataFolder, dataFolderStr);
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2020-11-24 10:14:48 +01:00
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2020-10-24 18:35:51 +02:00
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int len = strlen(gDataFolder);
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if (gDataFolder[len - 1] != '\\')
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{
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gDataFolder[len] = '\\';
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gDataFolder[len + 1] = '\0';
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}
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}
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2020-11-24 10:14:48 +01:00
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2020-10-21 22:50:51 +02:00
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#if defined(DEBUG_OPTIONS)
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int unlockAll = 0;
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ini_sget(config, "game", "unlockAll", "%d", &unlockAll);
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if (unlockAll)
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{
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gFurthestMission = 40;
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AvailableCheats.cheat5 = 1;
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AvailableCheats.cheat6 = 1;
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AvailableCheats.cheat7 = 1;
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AvailableCheats.cheat8 = 1;
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AvailableCheats.cheat2 = 1;
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AvailableCheats.cheat11 = 1;
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AvailableCheats.cheat1 = 1;
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AvailableCheats.cheat3 = 1;
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AvailableCheats.cheat4 = 1;
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}
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#endif
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}
|
2020-10-21 07:43:29 +02:00
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#ifndef _DEBUG
|
2020-11-24 10:14:48 +01:00
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if (enableFreecamera)
|
2020-10-21 07:43:29 +02:00
|
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{
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|
gameDebugKeys = FreeCameraKeyboardHandler;
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gameDebugMouse = FreeCameraMouseHandler;
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|
}
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#else
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gameDebugKeys = GameDebugKeys;
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gameDebugMouse = FreeCameraMouseHandler;
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|
2020-11-24 10:14:48 +01:00
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#endif
|
2020-03-27 21:47:29 +01:00
|
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|
|
2020-11-18 20:14:45 +01:00
|
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|
|
Emulator_Initialise("REDRIVER2", windowWidth, windowHeight, fullScreen);
|
2020-03-27 21:47:29 +01:00
|
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|
|
|
2020-12-22 13:04:33 +01:00
|
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|
|
// verify installation
|
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|
|
if (!FileExists("DATA\\FEFONT.BNK") || !FileExists("GFX\\FONT2.FNT"))
|
|
|
|
|
{
|
|
|
|
|
char str[320];
|
|
|
|
|
sprintf(str, "Cannot initialize REDRIVER2\n\nGame files not found by folder '%s'\n", gDataFolder);
|
|
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|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR!", str, NULL);
|
|
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|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
2020-12-22 12:46:42 +01:00
|
|
|
|
// init language
|
2020-12-22 13:04:33 +01:00
|
|
|
|
if (!InitStringMng())
|
|
|
|
|
{
|
|
|
|
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR!", "Unable to load language files!\n\nSee console for details", NULL);
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
2020-12-22 12:46:42 +01:00
|
|
|
|
|
2020-11-24 10:14:48 +01:00
|
|
|
|
if (config)
|
|
|
|
|
{
|
|
|
|
|
LoadKeyMappings(config, "kbcontrols_game", g_gameMappings);
|
|
|
|
|
LoadKeyMappings(config, "kbcontrols_menu", g_menuMappings);
|
|
|
|
|
|
|
|
|
|
SwitchMappings(1);
|
|
|
|
|
|
|
|
|
|
ini_free(config);
|
|
|
|
|
}
|
2020-12-22 12:46:42 +01:00
|
|
|
|
|
|
|
|
|
redriver2_main(argc, argv);
|
|
|
|
|
|
|
|
|
|
DeinitStringMng();
|
2020-12-22 13:04:33 +01:00
|
|
|
|
|
|
|
|
|
return 0;
|
2020-03-27 21:47:29 +01:00
|
|
|
|
}
|