Ilya Shurumov
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0cfa16e3d5
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- rcossin_tbl[*] -> RSIN/RCOS
- some OD2 porting prepaprations
- fix CreateRoadblock refactoring bug (missing noMoreCars setup)
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2022-01-21 21:01:05 +03:00 |
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Ilya Shurumov
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dee3186d57
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- fix CopCanSeePlayer not being reset
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2022-01-21 21:00:20 +03:00 |
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Ilya Shurumov
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cd81720927
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- debug overlay text color more pretty
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2022-01-21 20:59:10 +03:00 |
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Ilya Shurumov
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97e738ba36
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- [Psy-X] include files renames
- re-arrange includes
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2021-05-07 23:00:28 +06:00 |
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Ilya Shurumov
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17c22c30d9
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- fix linux build
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2020-12-28 17:25:36 +06:00 |
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Ilya Shurumov
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9634f2c86f
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- fix linux build
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2020-12-28 14:57:08 +06:00 |
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Ilya Shurumov
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e65f046e4c
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
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Ilya Shurumov
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31479d87a6
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- [Psy-X] split draw batch for offscreen
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2020-12-24 12:41:36 +06:00 |
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Ilya Shurumov
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d174d59a1c
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- fix Cop AI sight angle bug
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2020-12-19 21:19:40 +06:00 |
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Ilya Shurumov
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b2b8dda9d2
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- debug display of road properties
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2020-12-12 16:44:00 +06:00 |
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Ilya Shurumov
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79e7985879
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- [Psy-X] a lot more friendly polygon code
- [Psy-X] moved some vital defines to PGXP_CONFIG.H
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2020-12-11 02:47:44 +06:00 |
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Ilya Shurumov
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22f73f0568
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- [Psy-X] fix bug in ClearOTag, fix build errors without USE_32_BIT_ADDR
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2020-12-09 21:46:39 +06:00 |
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Ilya Shurumov
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807594c648
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- [Psy-X] fix building with PGXP completely disabled
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2020-12-09 03:38:43 +06:00 |
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Ilya Shurumov
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f38126e6b3
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- PGXP pedestrians
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2020-10-25 15:44:32 +06:00 |
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Ilya Shurumov
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9365116a94
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- replace GLEW with GLAD
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2020-10-24 23:38:33 +06:00 |
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Ilya Shurumov
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f5ca7b325a
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- allow engine to draw 320 tiles by using previously unused memory
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2020-10-17 15:27:44 +06:00 |
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Ilya Shurumov
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41704621a8
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- load custom cutscenes/chases to separate buffer
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2020-10-08 21:25:40 +06:00 |
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Ilya Shurumov
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e157f36eb6
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- rename macro and add same macro (non-half rounding)
|
2020-09-11 15:30:58 +06:00 |
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Ilya Shurumov
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3df233179d
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- breakdown of THISDUST.H on DR2LIMITS, DR2MATH, DR2TYPES, VERSION headers
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2020-09-06 00:12:14 +06:00 |
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Ilya Shurumov
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141841c769
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- implement TannerShadow
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2020-09-02 23:03:58 +06:00 |
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Ilya Shurumov
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3b231bcd87
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- [EMU] increased vertex count from 12040 to 32768
- increased game polygon buffer sizes for 32 bit mode
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2020-08-27 00:02:09 +06:00 |
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Ilya Shurumov
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be5bf7e558
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- fix primitive buffer size
- add drawMesh backface culling
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2020-08-26 19:50:03 +06:00 |
|
Ilya Shurumov
|
abe987a9b2
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- fix popNode hopefully
- faster free camera
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2020-08-25 22:18:14 +06:00 |
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Ilya Shurumov
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dfc3048c96
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- added debug free camera
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2020-08-25 14:18:56 +06:00 |
|
Ilya Shurumov
|
c3321ca281
|
- debug overlay distance limit
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2020-06-24 20:35:03 +06:00 |
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Ilya Shurumov
|
258d96a8a0
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- implement newPositionVisible
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2020-05-27 17:04:24 +06:00 |
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Ilya Shurumov
|
9061d775bb
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- replace some docop2* by corresponding gte_* macros
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2020-05-24 00:25:48 +06:00 |
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Ilya Shurumov
|
468e153672
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- use GTE macros everywhere instead of direct register access
|
2020-05-22 16:25:24 +06:00 |
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Ilya Shurumov
|
d03aaf7c51
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- fix debug overlay color "flicker"
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2020-05-10 15:30:24 +06:00 |
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Ilya Shurumov
|
0803a18a9c
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- debug keys to toggle position display
- minor fixes
|
2020-05-06 17:23:01 +06:00 |
|
Ilya Shurumov
|
9ee283fa32
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- debug overlay line limit
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2020-05-06 16:12:06 +06:00 |
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Ilya Shurumov
|
c1cec60fde
|
- update Ghidra project
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2020-05-05 18:16:05 +06:00 |
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Ilya Shurumov
|
b41f042c12
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- added Debug_AddLineOfs
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2020-05-02 09:11:44 +06:00 |
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Ilya Shurumov
|
2ff1377c4d
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- line debug overlay [WIP]
|
2020-05-01 14:51:44 +06:00 |
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