Commit Graph

  • d3e6516479
    Merge f3c2c2a0b6 into 3063442dcb Ilya 2024-09-23 13:22:41 +0000
  • f3c2c2a0b6 sound: correct playback length on NTSC and PAL develop-SoapyMan SoapyMan 2024-09-23 18:22:33 +0500
  • 863034e0ea - fix MP checkpoints drawn incorrectly due to active flag still present SoapyMan 2024-05-19 19:08:03 +0500
  • 209da05c6f - remove drawBuffers hack (we expect PsyX handle it properly now) SoapyMan 2024-05-19 19:06:35 +0500
  • bb92b9494e - remove pragma, make time of day selection with weather PC-only again SoapyMan 2024-05-19 19:02:29 +0500
  • d829145043 - work towars x64 support on GCC/Clang: converted all necessary longs to int SoapyMan 2024-02-14 18:06:20 +0600
  • 4fcd4afc9f - fix 6th Chicago train not running SoapyMan 2024-01-17 13:03:10 +0600
  • 9313be6772 - fix MP player 1 view not drawn on PSX SoapyMan 2023-11-24 16:27:07 +0600
  • 79aec53afd - update emscripten shell SoapyMan 2023-11-09 23:57:29 +0600
  • ce2d941ce1 - update PsyCross module SoapyMan 2023-11-09 22:41:07 +0600
  • 7e2ada2f0d - bugfixes for text drawing code SoapyMan 2023-11-09 00:18:17 +0600
  • 42c78c692f - apply few simplifications to code SoapyMan 2023-07-28 21:32:19 +0600
  • cc7d5d6d84 - fix funcname SoapyMan 2023-05-31 02:28:58 +0600
  • 685cee728a - fix Tanner camera passing through walls bug SoapyMan 2023-05-27 19:12:24 +0600
  • 5d0455ae8e - fix debug pause menu items SoapyMan 2023-05-27 19:11:51 +0600
  • a3c09632a1 - update Psy-X SoapyMan 2023-05-27 19:11:23 +0600
  • 2223b48c40 Merge branch 'develop-SoapyMan' of github.com:OpenDriver2/REDRIVER2 into develop-SoapyMan SoapyMan 2023-05-22 16:12:39 +0600
  • 1180713165 - overhead map clipping handling for MP (fix flickering) SoapyMan 2023-05-22 16:12:15 +0600
  • 6e275e0a48 Update PsyCross SoapyMan 2023-05-17 02:37:33 +0600
  • 0e60d77a46 Fix Build.sh for fedora SoapyMan 2023-05-17 02:37:15 +0600
  • d809572a5c - small correction for mission names SoapyMan 2023-05-13 14:19:17 +0600
  • 6b0a796b84 - add missing locale string SoapyMan 2023-05-13 14:15:24 +0600
  • 76db6e87d6 - make truck available if model is present SoapyMan 2023-05-11 17:00:42 +0600
  • 46c6f09834 - one-shot model override loading for spooled cars SoapyMan 2023-05-11 16:43:21 +0600
  • dab138ac49 - support content override for SetupSpecDenting and SetupSpecCosmetics SoapyMan 2023-05-10 23:37:37 +0600
  • 062879d2d4 - content override to properly handle car models SoapyMan 2023-05-10 23:36:54 +0600
  • b712f25413 - refactor Tada SoapyMan 2023-05-10 23:36:12 +0600
  • b06bf65cd6 - delete old hack for Chicago truck model SoapyMan 2023-05-10 23:35:59 +0600
  • dcfe622798 - fix special spool switching car index in between of already active spool - slight refactor for spooling SoapyMan 2023-05-10 18:21:09 +0600
  • 1b68fbbb65
    Merge 475e610e7e into dc441146a1 Mark Ludwig 2023-04-21 16:55:11 +0000
  • 475e610e7e - support locale for Game graphics options menu develop-Fireboyd78 SoapyMan 2023-04-21 22:40:57 +0600
  • 593cb7e580 Merge branch 'develop-SoapyMan' into develop-Fireboyd78 SoapyMan 2023-04-21 22:35:42 +0600
  • 0287aa6722 Merge branch 'develop-Fireboyd78' of github.com:OpenDriver2/REDRIVER2 into develop-Fireboyd78 SoapyMan 2023-04-21 22:25:09 +0600
  • dc441146a1 - remove area data loading hack and change condition to fix the original way of handling it SoapyMan 2023-04-21 16:37:21 +0600
  • fb09d8c171 index on develop-SoapyMan: 3e136cce - slight rework for ProcessPalletLump SoapyMan 2023-04-17 20:09:12 +0600
  • 3e136cce78 - slight rework for ProcessPalletLump SoapyMan 2023-04-17 20:08:56 +0600
  • 078694290d - fix mistake in hypot SoapyMan 2023-04-09 21:12:09 +0600
  • 0bbd2a384f - delete unused stuff SoapyMan 2023-04-09 21:11:52 +0600
  • 66d45563d1 - bail out safely when CompleteSoundSetup fails if sound is not present SoapyMan 2023-04-09 21:11:28 +0600
  • e483e04d16 Merge branch 'develop-SoapyMan' of github.com:OpenDriver2/REDRIVER2 into develop-SoapyMan SoapyMan 2023-04-09 20:59:23 +0600
  • 5da47de37e - some code style & refactoring for car denting code SoapyMan 2023-04-09 20:57:35 +0600
  • 14a2333b70 - fix hires fonts support for Linux SoapyMan 2023-04-09 20:54:44 +0600
  • 0ad72866ff - add Dockerfile for local builds SoapyMan 2023-04-09 20:43:18 +0600
  • ade9c48828 - add ld.so.conf for flatpak - more stuff to setup 32 bit platform SoapyMan 2023-04-02 01:43:54 +0600
  • 3c4fe2c0d0 - try to fixup flatpak yml SoapyMan 2023-04-02 01:24:03 +0600
  • 4ae670dcf8 - Fix incorrectly generated flatpak Ilya 2023-04-01 02:41:24 +0600
  • 92822bc52a - DMODEL -> MDL Ilya Shurumov 2023-02-18 12:48:03 +0600
  • 58a7e4a2f6 - overrideContent to work with car models, cosmetics and dentings Ilya Shurumov 2023-02-18 12:41:13 +0600
  • 4338b0da4b - version bump Ilya Shurumov 2022-12-19 13:34:50 +0600
  • 4a4b632f1e - Frontend Hires font Ilya Shurumov 2022-12-19 13:33:32 +0600
  • e78eed458a - replace ttf with fn2 and tga fonts Ilya Shurumov 2022-12-18 23:42:44 +0600
  • 8553bdbeff - HQ font loading redone for further FE font support - added font generator tool - moved DebugOverlay.cpp into utils Ilya Shurumov 2022-12-18 23:37:16 +0600
  • 6b6ab5806b - change use of define USE_PGXP Ilya Shurumov 2022-12-18 23:35:31 +0600
  • aa77722e9f - add premake android module Ilya Shurumov 2022-12-18 23:34:39 +0600
  • 963de5e056
    Merge branch 'develop-SoapyMan' into develop-Fireboyd78 Ilya 2022-12-13 17:06:52 +0600
  • 836e5f6dc2 - add car cosmetics loading from file Ilya Shurumov 2022-11-15 16:21:17 +0600
  • 6a2db421b0 - fix pathfind bug causing cop path not straight enough Ilya Shurumov 2022-11-15 14:49:44 +0600
  • e0874de48f - smol fix and good to go Ilya Shurumov 2022-11-12 16:16:17 +0600
  • 08b2353fa0 - pathfind: fix obstacles, iterations, directions Ilya Shurumov 2022-11-12 15:34:29 +0600
  • 34b7c8e5ce - update road debug overlay Ilya Shurumov 2022-10-25 12:07:36 +0600
  • 047aa12e2e - better describe road bit fields Ilya Shurumov 2022-10-25 11:52:38 +0600
  • b9683ea1e0 - fix CivAI regression in GetNextRoadInfo Ilya Shurumov 2022-10-20 12:17:50 +0600
  • ec9ae182aa - one more last Civ AI junction traverse bug fix I SWEAR Ilya Shurumov 2022-10-20 11:37:57 +0600
  • 2b0d066cde - remove user chases feature Ilya Shurumov 2022-10-20 01:25:18 +0600
  • ae62c78dd6 - a bit of revert Ilya Shurumov 2022-10-20 01:05:33 +0600
  • b74c5e2b79 - fix light trails bugs Ilya Shurumov 2022-10-20 01:05:12 +0600
  • 9010d9d9f0 - fix logic behind GetLeftBoundLane/GetRightBoundLane again Ilya Shurumov 2022-10-19 18:28:55 +0600
  • e243cefe87 - fix crash and simplify code Ilya Shurumov 2022-10-19 14:22:16 +0600
  • 90caa8cb70 - fix Civ AI junction exit selection bugs (hopefully last time) Ilya Shurumov 2022-10-19 13:57:29 +0600
  • 06bfd658f8 - fix Civ AI lane changing bug fix Ilya Shurumov 2022-10-19 02:04:22 +0600
  • 761e6bf27c Improved fixes for wibbly wobbly cars. Fireboyd78 2022-09-13 03:29:06 -0700
  • 27a099952b [Game:event] Disabled testing stuff for user event threads. Fireboyd78 2022-09-13 03:30:49 -0700
  • 4abcb60dfd [Game:motion_c] Fixed OTHER_SPRITE's using TannerShadow by mistake. Fireboyd78 2022-09-13 03:15:20 -0700
  • d790f3df4a [Game:overmap] Fix speedometer overlap in minigames. Fireboyd78 2022-09-13 03:13:05 -0700
  • 6de91adce7 [Game:mission] Fixed a bug where palettes get overridden by mistake. Fireboyd78 2022-09-13 03:12:17 -0700
  • f62a2b6db4 [Game:mission] Fixed a code refactoring bug where chase hits were never registered. Fireboyd78 2022-09-10 14:22:53 -0700
  • 49c37ee4d3 Fixed some compiler errors :P Fireboyd78 2022-09-13 03:08:52 -0700
  • 06e669baec - SetUpCivCollFlags regression fix causing height check to skip Ilya Shurumov 2022-09-13 20:48:25 +0600
  • d2f6dcbe1d - fix rain drops - added RAND macro Ilya Shurumov 2022-09-01 00:06:44 +0600
  • 06ea2422cd - SetUpCivCollFlags regression fix causing height check to skip Ilya Shurumov 2022-09-13 20:48:25 +0600
  • 2e34a8dcd8 Merge branch 'develop-SoapyMan' into develop-Fireboyd78 Ilya Shurumov 2022-09-10 18:13:08 +0600
  • aa77332952 - fix rain drops - added RAND macro Ilya Shurumov 2022-09-01 00:06:44 +0600
  • 4dd627992c
    Merge branch 'develop-SoapyMan' into develop-Fireboyd78 Mark Ludwig 2022-08-05 06:29:28 -0700
  • e77f9ba906 [Game:cars] Just a little code cleanup Fireboyd78 2022-08-05 06:23:13 -0700
  • f2e1a9608e [Game:debris] Minor code cleanup and refactoring Fireboyd78 2022-08-05 06:21:05 -0700
  • e127c58460 Make the pedestrians be more lively once in awhile! Fireboyd78 2022-08-05 06:08:49 -0700
  • 4724a56023 Yet ANOTHER missing piece of code for my speedometer..sheesh! Fireboyd78 2022-08-05 06:04:50 -0700
  • 45f879271c [Game:event] Major code cleanup and refactoring Fireboyd78 2022-08-05 06:04:00 -0700
  • b150b132a7 Created 'AddEvent' and 'NewEvent' functions for easier linked list operations. Fireboyd78 2022-08-05 06:01:11 -0700
  • 31caa2b6af [Game:event] Minor code cleanup and refactoring pass Fireboyd78 2022-08-05 05:57:20 -0700
  • d53a1723da Added much-improved headlight drawing code. Fireboyd78 2022-08-05 05:51:48 -0700
  • b227ae8842 Add MORE missing code because I've gotten really good at this :D Fireboyd78 2022-08-05 05:48:24 -0700
  • 718cc185ba Attempt to hackily fix yet another wibbly-wobbly car bug... Fireboyd78 2022-08-05 05:47:02 -0700
  • 809a8fb201 [Game:overlay] [PC] Added custom speedometer code Fireboyd78 2022-08-05 05:45:34 -0700
  • c1c5b52f57 [Game:debris] Fixed some incorrect debris color entries Fireboyd78 2022-08-05 05:43:52 -0700
  • b6ed4d8d2e [Game:cop_ai] Minor code cleanup and refactoring Fireboyd78 2022-08-05 05:42:35 -0700
  • d19a88b4e0 Added support for custom user mission threads/handlers. Fireboyd78 2022-08-05 05:41:29 -0700
  • 87978582c4 Add missing data for new mission script dump code. Fireboyd78 2022-08-05 05:36:28 -0700
  • 71d27aec70 [Game:pres] Added support for custom text scaling values Fireboyd78 2022-08-05 05:34:54 -0700
  • 1a6f6a492d [Game:pedest] Use PED_ACTION_TIME as the idle animation for a nicer look and feel Fireboyd78 2022-08-05 05:33:44 -0700